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Johnicholas Hines's Projects

lass icon lass

a modular 2D videogame framework

learn_to_soar icon learn_to_soar

Potentially reusable Soar components, like daveray's bebot.

lessmilk_minus_one icon lessmilk_minus_one

http://lessmilk.com/ created some simple games using a framework (Phaser). Cutting out Phaser and adding back in just enough code to make the games work is fun and instructive.

littlesmalltalk icon littlesmalltalk

Little Smalltalk Versions 1, 2, 3, 4, and 5. Work to bring these classics to modern OSes.

liz icon liz

Lizard brain for game entities - a data-oriented behavior tree library in C

lua-ml icon lua-ml

An embeddable Lua 2.5 interpreter implemented in OCaml

metazelda icon metazelda

Procedural zelda-like dungeon-design-generating library.

micropather icon micropather

MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.

nbml icon nbml

Not BulletML. Something a lot like BulletML in Lua with LÖVE.

node-red icon node-red

A visual tool for wiring the Internet of Things

nodeunit icon nodeunit

Easy unit testing in node.js and the browser, based on the assert module.

onetime icon onetime

An open source encryption program that uses the "one-time pad" method.

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