Im not sure if this is a bug or like its intended to be.
When i build a custom UI with a "FullscreenButtonPlugin" its visible in normal Browsers and disappears in mobile Browsers on my IOS Devices. Tested in Safari and Chrome.
All other Components of the Player config are there like "seekBarComponent" and "playPauseComponent" and so on. Only the "fullscreenComponent" is missing. The default UI of Clappr shows this feature in his controls.
I tried to use this, because Clappr default UI lacks in support for touch events on the SeekbarComponent. To bad that this issue blocks me so far.
Issue:
fullscreenComponent not visible on IOS Devices
wanted behavior:
fullscreenComponent is visible on IOS devices like in Browsers on Desktop
But besides this issue... great plugin for Clappr!
That would be great to introduce text like in old clappr
when stream is live : Live
when dvr : Back to live
With progress bar colored (blue/red).
Maybe icons (play/stop, volume...) could be smaller/thiner and on the same layer than progress bar to limit space taken on the player (more like it was in old clappr)
hi,
After clicking on fullscreen icon to be in fullscreen, icon change to be back on window mode... but when I'm back in window mode in clicking on escape key, icon doesn't change again, so it stays with icon to switch in window mode
I integrated this plugin with clappr on a web video streaming project. However, If I load the page on a large screen, if I stop the video, there is no button to play it again unless I refresh the page