A bare-bones scenegraph demo using OpenGL.
You must have meson
and ninja
installed to build the project unlike the
traditional make
. In addition the dependencies glew
, sdl2
, and boost
should be installed. Your C++ compiler should support also C++14.
$ meson builddir
$ cd builddir
$ ninja
To run you need to set an environment variable to tell the program where the graphical assets are located before running.
$ export SCENEGRAPHDEMO_RESOURCE_DIR=$YOUR_PROJECT_DIR/resources
After that's done you can run it like any other program.
$ ./scenegraph-demo
To the extent possible under law, Walter Kuppens has waived all copyright and related or neighboring rights to this work.