Comments (9)
Sent @jhawz the class he'll work on integration, as I continue to format the strings.
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Works now. Progression goes: SplashScreen -> MainMenu -> StoryScreen -> Game. We will still need to define what happens after the level is complete to move on to story_state 2.
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Collision with an exit object would be my thought
On Friday, November 14, 2014, Joe Hause [email protected] wrote:
Works now. Progression goes: SplashScreen -> MainMenu -> StoryScreen ->
Game. We will still need to define what happens after the level is complete
to move on to story_state 2.—
Reply to this email directly or view it on GitHub
#25 (comment).
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Ok, let's keep that in mind.
from cs420-project.
Alright, see you guys soon
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Not committed yet, I want to clean it up a litle bit.
from cs420-project.
On hold for game loop incorporation
from cs420-project.
Still tweaking the output and need to add more content, I'll send that to you when I'm done.
from cs420-project.
Updated the class sent it to @jhawz but still need to add story content, updates from that will not effect any core functionality.
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Related Issues (20)
- Create Projectile HOT 3
- Rambo Explosion and Transformation HOT 4
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- AI HOT 2
- Bug Testing HOT 2
- TODO Tonight / 20th-21st
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- Powerups Placed in Level HOT 2
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