Comments (8)
View has been created but screen does not scroll yet.
from cs420-project.
Screen now scrolls with a view, but boundary for level width need to be set, also, the y axis of the camera needs to be fixed. There is currently white space when characters are on the tiles.
from cs420-project.
The y axis has been fixed, the screen now scrolls as expected until the end of level where Bond walks off into white space. Are the background widths fixed or are they different with each level @enoughredundancy ? There may be a way to query the image and get its width dimensions. Looking at that now.
from cs420-project.
Backgrounds are all a standard 3200 x 608, just wanted everything to be standardized.
from cs420-project.
Awesome, thanks man!
from cs420-project.
View now scrolls only to the end of the background so no more white space. Bond can still run off screen but that is not View related.
from cs420-project.
Because of the addition of collisions Bond can no longer run off screen. View now needs to stay at proper height when bond falls through holes.
from cs420-project.
View is currently working as expected.
from cs420-project.
Related Issues (20)
- Create Projectile HOT 3
- Rambo Explosion and Transformation HOT 4
- Updated Time Line HOT 1
- Group Meeting for 11/16/2014 HOT 15
- Group Meeting for Week of Nov 17
- Anyone see a way to place new bullets on the game manager? HOT 5
- AI HOT 2
- Bug Testing HOT 2
- TODO Tonight / 20th-21st
- TODO 22nd HOT 6
- TODO 23rd-24th HOT 5
- When bullet fired whole sprite sheet is displayed, also no movement HOT 16
- Bullet Collisions HOT 2
- Powerups Placed in Level HOT 2
- Status Update HOT 1
- Presentation & Design Doc HOT 1
- Testing On Lab Machine HOT 1
- Final Clean Up HOT 4
- Enemies need shoot sounds HOT 1
- Jaws Not Working! HOT 14
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from cs420-project.