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Jérémy Faivre's Projects

luxe icon luxe

A cross platform game engine written in haxe

markup icon markup

The code we use to render README.your_favorite_markup

mcli icon mcli

mini cli : a simple library to easily create CLI applications

msdfgen icon msdfgen

Multi-channel signed distance field generator

node-canvas-prebuilt icon node-canvas-prebuilt

Versions of node-canvas published to NPM with prebuilt binaries. This repo is mostly for its build scripts

node-energenie icon node-energenie

Remotely control power sockets from the Raspberry Pi (wrapper around energenie python package)

node-hx2dts icon node-hx2dts

Generate d.ts Typescript definition files from Haxe files.

node-midi icon node-midi

A node.js wrapper for RtMidi providing MIDI I/O

node-miniproxy icon node-miniproxy

Run a proxy that routes your different projects using their package.json files

node-redis-dump icon node-redis-dump

Dump redis database into redis commands or json with command line or node.js

node-ts-orderer icon node-ts-orderer

Very simple utility to order typescript classes and interfaces by dependencies.

node-ts2hx icon node-ts2hx

Typescript to Haxe transpiler written in JavaScript

objc2j icon objc2j

Automatically exported from code.google.com/p/objc2j

openfl icon openfl

The "Open Flash Library" for fast 2D development

openfl-sockjs icon openfl-sockjs

Cross-platform SockJS client library for realtime remoting between OpenFL apps and SockJS websocket server.

phaser icon phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

phpore icon phpore

Online RPG Editor written in php. Personal project from 2005. WARNING: this is old-fashion code. I was a teenager when I wrote this engine. Author website: http://www.jeremyfa.com

polyline icon polyline

An utility to create polylines written in Haxe (ported from https://github.com/mattdesl/extrude-polyline)

precompiled-bins icon precompiled-bins

A repo to provide downloadable precompiled binaries for some other projects we are working on.

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