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0verjoy avatar fix94 avatar fledge68 avatar wolfe2376 avatar yardape8000 avatar

open-wiiflow-mod's Issues

Wiiflow doesn't fill the full screen on my CRT TV (SCART-576i)

The screen has a dark bar at the bottom that cannot be used even by adjusting 
the screen offset/size parameters in Wiiflow config. Even the hand "pointer" 
does not appear in that area.

This happens since a long time ago, even with the "original" Wiiflow.

I have my Wii set for 576i (50Hz-PAL), not 480i (60Hz-NTSC). My TV supports 
both formats, but the picture quality looks best at 576i. If I set the Wii to 
480i, the screen is completely full, but I'm looking for a way to fill the 
screen without changing the Wii configuration to 60Hz.



Original issue reported on code.google.com by [email protected] on 26 Apr 2012 at 9:47

Installing a game no longer works

What steps will reproduce the problem?
1. Install a game - tested with Rayman Raving Rabbids TV Party 
and Blazing Angels.
2. Try to play the game.

What is the expected output? What happend instead?

Game does not load. File name is concatenated with .tmp

What version of the product are you using? Which d2x cIOS version?

Tested with wiiflow-mod r272 and r280.
d2x v8 final

Please provide any additional information below.

Original issue reported on code.google.com by [email protected] on 1 May 2012 at 8:26

Supporting other video formats for trailers

Using THP for trailer videos usually results in conversion that results in 10 
doubled sizes and less than stellar compression. Seeing that Wiiflow is open 
source, is it possible to add support for a more size efficient format such as 
MP4 or FLV to be played off, rather than deal with the THP format?

Original issue reported on code.google.com by [email protected] on 29 Feb 2012 at 10:19

r116 doesn't detects DML r42

the last revision of wiiflow mod (r116)doesn't detects DML r42 (the lastest 
release). it detects older revisions of DML but not the lastest. high priority

Original issue reported on code.google.com by xavi.palou.r on 13 Feb 2012 at 5:06

save to emu nand and ios reloading

What steps will reproduce the problem?

choose a game (a game that reload into another ios) and make it use save to emu 
nand.. 

What is the expected output? What happend instead?

The game should work, but instead it either stack dumps or gives a : set usb 
failed -6

What version of the product are you using? Which d2x cIOS version?

have been a problem for some time now r28X was one of the last rev that worked 
correct also i use d2x v8 for better emu nand support

Please provide any additional information below.

by ios reloading games i mean games like Drawn To Life, Create, COD Bops and etc


Original issue reported on code.google.com by [email protected] on 4 May 2012 at 1:16

online upgrade does not work.

I was running v224 and was unable to use the online upgrade to v230.  It did 
not list any newer version than what I was running.

Thanks

Original issue reported on code.google.com by [email protected] on 2 Apr 2012 at 2:23

Flag games on DML mode, that dont need copy

Flag somehow on DML coverflow for USB, the games that dont need to be copied to 
SD, knowing that they are already present on  SD card, and can be booted 
directly without copying.

Original issue reported on code.google.com by [email protected] on 9 Mar 2012 at 7:11

game info only shows genre right the first time

What steps will reproduce the problem?
1.view game info of first game genre is correct
2.view game info of subsequent game genre is the same as the first
3.

What is the expected output? What happend instead?
the correct genre for all games

What version of the product are you using? Which d2x cIOS version?
wiiflow mod 104 and d2x beta 8

Please provide any additional information below.
don't know if this affects just me or everyone

Original issue reported on code.google.com by fledge68 on 12 Feb 2012 at 3:37

Download Section

Not always is the latest version for download (compiled)

If i get autorization by fix94 or any other source modifier, i will Make a 
"issue" called "[BETA] Wiiflow Mod Releases" with always the latest release for 
download already compiled.

Please answer in this post and if you accept, delete whenever i make the new 
Post, if not, just delete this post without saying anything :D

Original issue reported on code.google.com by [email protected] on 4 Apr 2012 at 11:06

the wrong banner sound is played

On game view, if you quickly switch between the next and previous game, the 
wrong banner sound is played

Original issue reported on code.google.com by fix94.1 on 11 Feb 2012 at 8:51

Use cover.png or boxcover.png in apps folder for homebrew.

To avoid confusion with naming conventions for homebrew it would be nice if 
WiiFlow could look in /apps/appname/cover.png or /apps/appname/boxcover.png 
ALONG WITH looking for the image in /wiiflow/covers and /wiiflow/boxcovers. It 
could then give priority to boxcover.png, cover.png and icon.png in that order 
depending on what it finds in that folder.

Original issue reported on code.google.com by maxternal on 23 Feb 2012 at 8:50

Does not refresh automatically

What steps will reproduce the problem?
1. Have games already on storage device, and have started WiiFlow at least once
2. Add a new game to storage device
3. Start WiiFlow again

What is the expected output? What happened instead?
Expected the game to show up automatically. Instead, it did not show up until I 
went into the settings and redownloaded the GameTDB.

What version of the product are you using? Which d2x cIOS version?
r230 of open-wiiflow-mod. d2x 9 beta, I believe.

Please provide any additional information below.
This has happened to both me and a friend of mine. Not entirely sure what 
triggers it for certain, but it seems like it's not refreshing it's list of 
games on the device when starting up.

Original issue reported on code.google.com by [email protected] on 4 Apr 2012 at 8:55

The cache is reloading every time you run WiiFlow-mod

What steps will reproduce the problem?
1. Run WiiFlow-mod and note that the cache\list\usb1_wbfs.db file is recreated 
every time.

What is the expected output? - the cache should reload only when a game changes 
(add/deleted) What happend instead? - the cache is reloaded and the .db file is 
created each time.


What version of the product are you using? r229 Which d2x cIOS version? D2x v8 
final


Please provide any additional information below.

I've gone through the source and think I know where the problem is with regards 
to the cache reloading each time.  If I comment our these lines in 
cachedlist.cpp the cache is not reloaded on each start of WiiFlow-mod or when 
you exit a game back to the WiiFlow-mod menu.

/*  if(strcasestr(m_discinf.c_str(), "wbfs") != NULL && stat(m_discinf.c_str(), 
&discinfo) != -1)  
   ditimes = discinfo.st_mtime > cache.st_mtime; */

  m_update = update_lang || noDB || mtimes; /* || ditimes; */

Not sure if I follow the logic of this code to see why it was added but it 
causes the cache to reload each time you run WiiFlow-mod.


Original issue reported on code.google.com by [email protected] on 31 Mar 2012 at 9:02

Parental lock fixes

using r133
Line #104 of menu_main.cpp should be

if (show_homebrew && (parental_homebrew || !m_locked))

line #87 of menu_config.cpp should be

if (m_current_view != COVERFLOW_DML && !m_locked)

line #122 of menu_config.cpp should be

if ((m_current_view == COVERFLOW_CHANNEL || m_current_view == COVERFLOW_USB) && 
!m_locked)




Original issue reported on code.google.com by fledge68 on 17 Feb 2012 at 7:26

Playtime stats on wii message board do not work

What steps will reproduce the problem?
1.play a game with wiiflow
2.there are not any signs of playing in the today acomplishments in wii message 
board

What is the expected output?
working playtime stats in wii message board

What version of the product are you using? Which d2x cIOS version?
wiiflow rev217 and d2x v9 beta

Please provide any additional information below.
it worked in original wiiflow but unfortunately i can not remember the rev

Original issue reported on code.google.com by [email protected] on 20 Mar 2012 at 5:22

Dodge Racing - Charger vs Challenger [RIXP7J]

I am unable to get this game to run with Wiiflow.  It is PAL and my system is 
NTSC.  The Wiiflow logo flashes serveral times and the screen goes black.  The 
remote becomes unresponsive.  Any help would be appreciated.

Thanks

Original issue reported on code.google.com by [email protected] on 30 Apr 2012 at 3:58

New way to to select wiiflow view mode

make Wiiflow Browse in following Order:
Wii Games > GC Games > Nands > Homebrew.
It'll be nicer to go to DML with just 1 click.

And on top of that - if we could go forward and backward. That way we wouldn't 
have to go all the way around to get back to Wii games from GC Games. 

Better yet, why not make it so while the pointer is on the 
usb/channels/homebrew/dml button we can use the control pad + to select which 
view.
up = wii game
down = gc dml
left = homebrew
right = channels

Original issue reported on code.google.com by fledge68 on 13 Feb 2012 at 2:17

F1 2009 cannot be started

What steps will reproduce the problem?
- Try to start f1 2009

What is the expected output? What happend instead?
- doesnt start --> "Set usb failed: -6"

What version of the product are you using? Which d2x cIOS version?
r265 / d2x v9betar47

Please provide any additional information below.
- Works with USB Loader GX

Original issue reported on code.google.com by [email protected] on 27 Apr 2012 at 3:28

SD not recognized w/ RB3 or GH5

starting in version 417, when I start RB3 or GH5, the game does not recognize 
that I have a SD card inserted.  Returning to 416 solves this problem.  Same 
issue with 418.

Please provide any additional information below.
4.2U.  16g sandisk SDHC card.  V7 d2x cIOS installed as recommended.  All base 
IOS's updated to most recent versions.

Original issue reported on code.google.com by [email protected] on 12 Feb 2012 at 7:09

redefine B+L/R back to pre-r340 (page navigation)

define page skip (on main coverflow) back to B+L/R (from Plus/Minus) as it was 
in Wiiflow r339 and lower.  makes sense to me since B+U/D is alphabet skip.

Puzzling as to why Miigotu ever changed it.  

...oh, and get yourself a donate button :)

Original issue reported on code.google.com by [email protected] on 5 Mar 2012 at 1:39

Seperate Icon/Button for Categories

What steps will reproduce the problem?
1.on the main cover flow screen
2.
3.

What is the expected output? What happend instead?

It would be easier to select an icon like you do for favorites instead of 
having to select the favorites icon with the B button on the remote.

You could hide that icon if the number of categories is set to 0.

What version of the product are you using? Which d2x cIOS version?

R217

Please provide any additional information below.

This is an ehancement of course and understand it might not be done right away.

Thanks

Original issue reported on code.google.com by [email protected] on 18 Mar 2012 at 7:24

DSI error using uDraw tablet

What steps will reproduce the problem?
1.Start Wiiflow with controller plugged into uDraw tablet

What is the expected output? What happend instead?
Immediate DSI crash with current versions.

What version of the product are you using? Which d2x cIOS version?
r417a4 through to r104

Please provide any additional information below.
The tablet used to work with Wiiflow back around r412 so something has broken 
along the way.

Original issue reported on code.google.com by [email protected] on 12 Feb 2012 at 2:13

Download Section

Not always is the latest version for download (compiled)

If i get autorization by fix94 or any other source modifier, i will Make a 
"issue" called "[BETA] Wiiflow Mod Releases" with always the latest release for 
download already compiled.

Please answer in this post and if you accept, delete whenever i make the new 
Post, if not, just delete this post without saying anything :D

Original issue reported on code.google.com by [email protected] on 4 Apr 2012 at 11:06

copy games gamecube games directly from usb to sd through wiiflow

Well i think it can have the same option as postloader, put your games on an 
usb device, the same partition you use with wiiflow, put your gamecube games, 
choose it and then copy the game to the sd card to play it with dml. all this 
through wiiflow, check out postloader that allready has this enhancement. i 
think it would be a great idea!


Original issue reported on code.google.com by xavi.palou.r on 13 Feb 2012 at 6:42

Slowdowns with wiitdb.xml

It takes very long to load settings page 4 and usb coverflow view if a 
wiitdb.xml is present.

Original issue reported on code.google.com by fix94.1 on 11 Feb 2012 at 8:10

Banner sounds are making a scratching noise

Banner sounds are making a scratching noise when scrolling through the game 
list or when you click on a game

Original issue reported on code.google.com by fix94.1 on 11 Feb 2012 at 8:50

Black screen

What steps will reproduce the problem? When I press home the Wii freezes and 
fails to return to main menu

What is the expected output? black screen

What version of the product are you using? WiiFlow mod ver 262

Which d2x cIOS version? d2x ver. 8 final


Original issue reported on code.google.com by [email protected] on 25 Apr 2012 at 1:54

Problem Compiling

I downloaded the devkit auto updater and installed it.

Then i installed tortoise svn for the source downloading.

When i open the makefile with programers notepad and try to "make", this 
happens:

> "make" 
Building for IOS 249.
make[1]: /c/Wiiflow: No such file or directory
make[1]: *** No rule to make target `/c/Wiiflow'.  Stop.
"make": *** [build] Error 2

> Process Exit Code: 2
> Time Taken: 00:02


what should i do?


Original issue reported on code.google.com by [email protected] on 3 Mar 2012 at 5:17

WiiFlow changes language files

What steps will reproduce the problem?
1. No idea

What is the expected output? What happend instead?
WiiFlow changes French.ini: (maybe other language files)
* UTF-8 to UTF-8 No BOM (saw with Programmer's Notepad)
* delete space after the = for "players" and "wifiplayers"
* Transforms all upper case in lower case ex:DMLprogP to dmlprogp
* The number 2 is replaced by another number or a letter who changes at each 
rev (it was 3 ,N ,and now it's H) ex:USBH ,cIOSH49

What version of the product are you using? Which d2x cIOS version?
Since long rev ago

Original issue reported on code.google.com by [email protected] on 4 Apr 2012 at 12:38

Gobal Settings Menu on DML mode

Would love to be able to set Video Settings and Language Settings for all my 
games in DML mode without having to choose one by one :)

Original issue reported on code.google.com by [email protected] on 27 Feb 2012 at 2:57

Custom .ini settings to accomodate for N64 and SNES boxcovers

Please allow the .ini to modify N64 and SNES boxsize since they are 50% of a 
standard case.  

Also like Mastershoes' video please allow these emulation systems to remain 
normal like other systems so you can read the bottom spine name, but for the 
game in focus please allow them to be flipped 45 degrees so they are correct 
orientation.

Original issue reported on code.google.com by [email protected] on 3 May 2012 at 6:23

Slow Selection of Game

I am just noticing a delay when you click on a game to play it, it acts as 
though it is frozen.  But if you wait for about 20 seconds it does continue on. 
 I am also noticing it takes a while to get back to system menu, last night it 
did not even get back to system menu had to manually shut down the wii.

What version of the product are you using? Which d2x cIOS version?
R239  

Original issue reported on code.google.com by [email protected] on 24 Apr 2012 at 1:44

When in 'channel view' and wiiflow is locked the wrong icon is displayed

What steps will reproduce the problem?

1.Have a parental code setup :)
2.Don't unlock wiiflow
3.press the 'channel icon'

What is the expected output? What happend instead?

It goes into channel view, but you will see a 'cauldron icon' underneath a 'usb 
icon' until the pointer is removed from screen, at which point you just see the 
'cauldron icon'. This is incorrect as clicking on the 'cauldron icon' then 
takes you back to wii games.

What version of the product are you using? Which d2x cIOS version?

This as far as I can tell 'physically appeared' in rev36, but seems to be 
related to rev 26's option to add 'parental=yes/no' to the ini (as entering yes 
there the problem goes).

But I don't understand that option - is it simply supposed to 'display' 
homebrew and not allow loading until parental code is added or.....? Because it 
doesn't work like that




Original issue reported on code.google.com by [email protected] on 18 Mar 2012 at 11:37

custom case colours

custom case colours is broken, so we cant set the colours for the case in 
custom_titles.ini


For RED use #FF0000FF
For BLACK use #000000FF

Original issue reported on code.google.com by [email protected] on 18 Mar 2012 at 11:11

garbled menu in game settings

What steps will reproduce the problem?
1.installed wiiflow-mod
2.selected USB1 partition
3.tried to open game settings

What is the expected output? What happend instead?
Expecting menu to be readable. Instead, most of the items are overlapping

What version of the product are you using? Which d2x cIOS version?
last version of open-wiiflow-mod (Wiiflow_Mod_svn_r230.zip) and 
d2x cIOS Installer v3.1.zip 

Please provide any additional information below.


Original issue reported on code.google.com by [email protected] on 2 Apr 2012 at 10:17

  • Merged into: #29

Allow changing the USB DML games folder in wiiflow.ini

An Enhancement:
Have an entry in wiiflow.ini to say where the DML Gamecube games are stored on 
USB. This would allow those who also use Postloader to set it to the same 
folder if they like.

It could go right along with the the entries for folders like "boxcovers", 
"covers", "themes", "settings", etc.

Original issue reported on code.google.com by maxternal on 1 Mar 2012 at 11:35

numcategories= does not work anymore

upgraded to 230 and it seems that the numcategories= setting in the ini files 
does not work anymore.  Even with numcategories=7 it still shows all 19 
categories labels.

Thanks

Original issue reported on code.google.com by [email protected] on 2 Apr 2012 at 2:22

Combining system channels and usb channels

Well this should be an option because some channels can not work from the usb 
and there is very little space on the wii for channels. I can see where some 
may not wont this, But I thank for most of us we do not want 2 list of channel 
games. We can always just x out the channel on the system that we do not want 
to display. Well thanks for all your hard work.

Original issue reported on code.google.com by [email protected] on 10 Mar 2012 at 10:58

Mixed version for cIOS info.

What steps will reproduce the problem?
1.Open WiiFlow
2.Click on "?" for info and credits
3.Look down for info about cios d2x version in use

What is the expected output?
249v8 base 56

What happend instead?
Now i don't remember exactly, but info are mixed.
Something like 249v56 base8

What version of the product are you using? Which d2x cIOS version?
wiiflow 224 (but i thinks that is not a problem only for this version) with d2x 
v8 final



Original issue reported on code.google.com by [email protected] on 27 Mar 2012 at 10:57

Combined "Game" Coverflow Mode

Add an option (maybe a new view and make Wii view disable-able) that combines 
both Wii and Game Cube games into a single unified Game coverflow.

Original issue reported on code.google.com by [email protected] on 11 Feb 2012 at 9:10

Sound issues

Two sound issues I've discovered.

1. click.wav and hover.wav don't sound right.  listen to them on your PC and 
compare it to wiiflow.  Wiiflow seems to be higher pitched, or maybe they are 
cut off too early.  strangely they play fine when they are added to a theme and 
wiiflow uses that theme. not a biggy but just an odd issue.

2. when flip.wav/ogg and hover.wav/ogg are added to a theme under _COVERFLOW 
section  for the flip and hover sound it slows down the game browsing (flipping 
thru game covers). but if those lines are left blank wiiflow uses it's built in 
default sounds just fine without any slow down.

just minor and odd sound issues. I realize your busy - fix when you can.  I 
would but I obviously don't know the code good enough.



Original issue reported on code.google.com by fledge68 on 10 Mar 2012 at 2:56

Emulation system categories not functional

r259 d2x8 final, every thing stored on USB1 and not SD

Attaching emulator Titles in the categories.ini to a cat=###### has no effect.  
Tried manually, copying #'s produced by Wii retail titles for the category, and 
various older wiiflow config apps have no effects.  Different system roms will 
not register under categories.

Within the Emulator Wiiflow menu for game setup (fav, etc) trying to force a 
rom title to a category makes a clicking sound, but no check mark registers 
like regular Wii game titles.

Please bring back the (1) (2) buttons to alter various views of boxart that 
functions in the standard Wii Wiiflow/Gamecube menus :(

Original issue reported on code.google.com by [email protected] on 24 Apr 2012 at 8:55

DML view option

Currently not all versions of DML are detected, so a option to always enable 
DML view is needed.

Original issue reported on code.google.com by fix94.1 on 11 Feb 2012 at 8:05

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