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energizedpower's Issues

Auto Crafter: Output only slots

A suggestion to add a special slot for output only to the automatic crafting table, this way automatic crafting table could work even if other slots we overfilled with input items making automatiom much easier

Allowing outputs besides sawdust in sawdust slot in sawmill

Just like the title says, I would like to be able to have other outputs besides sawdust in the sawmill, like bark from farmer's delight when stripping a log.

Currently using the latest release of the Fabric version and trying to add a recipe with KubeJS to strip logs and leave stripped logs and bark behind.

Percentage values overhual

The percentage values for potato and carrot in plant growth chamber is [1,0.75,0.25,0.25], meaning that there's a 14% chance a carrot will still be 1 carrot after processing.
Also the percentage values shown in jei is a fixed value of the maxium yield. It would be better if it shows the percentage infos like the botanypots mod does.
The info from botanypots mod:
2023-10-19_17 05 55

More New Textures

I have made a few more textures that you are free to use in your mod. Changes to the battery textures, energy analyzer, and silicon textures are included.
battery_8
energy_analyzer
silicon
battery_1
battery_2
battery_3
battery_4
battery_5
battery_6
battery_7

Wrong version of NeoForge used with latest version of Energized Power

Error was caught during game startup on NeoForge 20.4.69-beta and Minecraft 1.20.4 with LWJGL 3.3.2 (No Java Agents):

java.lang.NoClassDefFoundError: net/neoforged/neoforge/network/event/RegisterPayloadHandlerEvent
	at me.jddev0.ep.EnergizedPowerMod.<init>(EnergizedPowerMod.java:72) ~[energizedpower-1.20.4-2.6.5-neoforge.jar%23233!/:1.20.4-2.6.5-neoforge]
	at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:?]
	at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:77) ~[?:?]
	at jdk.internal.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:?]
	at java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:499) ~[?:?]
	at java.lang.reflect.Constructor.newInstance(Constructor.java:480) ~[?:?]
	at net.neoforged.fml.javafmlmod.FMLModContainer.constructMod(FMLModContainer.java:112) ~[language-java-2.0.7.jar%23262!/:2.0]
	at net.neoforged.fml.ModContainer.lambda$buildTransitionHandler$10(ModContainer.java:130) ~[core-2.0.7.jar%23261!/:2.0]
	at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1804) ~[?:?]
	at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1796) ~[?:?]
	at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?]
	at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?]
	at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?]
	at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?]
	at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?]
Caused by: java.lang.ClassNotFoundException: net.neoforged.neoforge.network.event.RegisterPayloadHandlerEvent
	at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:197) ~[securejarhandler-2.1.24.jar:?]
	at java.lang.ClassLoader.loadClass(ClassLoader.java:525) ~[?:?]
	... 15 more

Charger does not accept Copper Ingots

I have a problem, I can't energize the ingots. From what I understand, the charger should be used, but it accepts batteries, while it doesn't take any ingots, this prevents me from progressing.

Is this a problem or am I doing something wrong??

Italian translation

I would like to add the Italian translation.
I attach here the file, tested and working.
Only missing link for credits.
it_it.zip

Fluid Cables dont connect to cauldrons.

As the Title says the fluid cables dont connect to Cauldrons
image
I needed this for a lava farm in skyblock so thats how i found out. Im playing in the latest release in 1.20.4 in fabric (1.20.4-2.7.0-fabric)

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