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canvas-app's Introduction

Doodlepad

This project was bootstrapped with Create React App. This project uses Mantine UI for UI components, Firebase for data retrieval and HTML Canvas.

How to use

Draw on the website images on the canvas page. To view the images, go to either the board or map feature.

Available Scripts

In the project directory, you can run:

npm start

Runs the app in the development mode.
Open http://localhost:3000 to view it in your browser.

The page will reload when you make changes.
You may also see any lint errors in the console.

npm test

Launches the test runner in the interactive watch mode.
See the section about running tests for more information.

npm run build

Builds the app for production to the build folder.
It correctly bundles React in production mode and optimizes the build for the best performance.

The build is minified and the filenames include the hashes.
Your app is ready to be deployed!

See the section about deployment for more information.

npm run eject

Note: this is a one-way operation. Once you eject, you can't go back!

canvas-app's People

Contributors

jdabapo avatar

Watchers

 avatar

canvas-app's Issues

protection

add a 5 minute protection window after adding a picture

color picker is way too laggy

re renders the component too often, need to change it so after cursor stops moving OR just change it to 3 colors for now

change tmp fix

maybe add auth for this, no way to access prior images easily

Update titiling

Update the repo to make it look nice, and when sending the link make that look nice too

Board

  • scale images to 100x100
  • collect current image for each
  • draw onto canvas

iOS canvas

touch events are working, but it drags the screen as well. To fix this, I think opening a modal specifically for mobile devices might work, and just save the image.

add border selector mode

when hovering over a square, put border around it and if click combination, open a modal with the image with buttons for editing

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