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offline_audio_convolution's Introduction

OFFLINE CONVOLUTION REVERB jack campbell

--- how to build

  • grab the JUCE Library code, create builds directory
  • use this source directory and jucer file

todo: iteration 1: drag audio files onto top two viewports and display them

iteration 2: be able to play these audio files

iteration 3: on generate button click, convolve the two audio files, save the result and display it in a new AudioVisualizer on the bottom

iteration 4: save the result as a WAV or OGG file

-- AudioVisualizerModel

  • contains reference to loaded audio file
  • getter/setter for audio file

-- AudioVisualizerController (drag and drop listener)

  • listener for dragging an audio file onto the viewport; sets its model's file and
  • has a view: the AudioThumbnail and AudioThumbnailClass components. updates this as necessary

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