jayrod246 / open3dmm Goto Github PK
View Code? Open in Web Editor NEWrewriting 3D Movie Maker from source
Home Page: https://www.open3dmm.com
License: MIT License
rewriting 3D Movie Maker from source
Home Page: https://www.open3dmm.com
License: MIT License
In order to close this issue, must implement:
Nice to have would be to not have to go through a manager at all when opening movies, the expansions needed are always bundled with the movie so just load them on the fly.
Also would be nice to not automatically install every expansion in a movie when opening. And with the built-in manager, the user could just choose which expansions from the movie they want to keep.
Zig version: 0.12.0-dev.2341+92211135f
Build target: x86-windows-gnu
Executing zig build
now fails with:
error: lld-link: undefined symbol: _main
Seems to be a fairly recent regression. Workaround for now is replacing WinMain with main instead, and passing the necessary Windows parameters.
I wonder if this will work on Mono, so it can be used in other platforms like Linux.
I've been spending a bit of time playing around and deciphering your code so far and it'd be a great to have a Slack or similar chat set up so we can coordinate (and I can ask questions ๐). Let me know if you'd like me to set something up.
Hi Jayrod. I was browsing 3dmm.com for the first time in over 4 years and saw your thread. This looks really cool.
I've got this compiling in Visual Studio 2019 community edition and running on Windows 10. Initially I was getting access violation errors starting in the first memcpy in the bootstrapper, and it turned out that all of my ints were being interpreted as 32-bit types and all the pointer addresses were being truncated. Swapped out all the int with long long and that got me all the way through to the hacky_function
call. But the function call is now giving me this exception:
Unhandled exception at 0x0000022E4B2A000A in Open3dmmBootstrapper.exe: 0xC0000096: Privileged instruction.
Any ideas? It's been awhile since I've done any serious C++, so apologies if I'm missing something.
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