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VitorOI avatar VitorOI commented on August 30, 2024 1

I just ran into this issue as well, do you have a diff of the files changed by chance? All the template functions are in the header from what i can tell image

I don't have a diff but here's what I have on both files:

CPP File:
image

Header File:

image

image

You just need to move the template functions' implementation to the Header File. The implementation is done outside of the class scope but could be done inside

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VitorOI avatar VitorOI commented on August 30, 2024 1

image

Mine looks like this. add the "EngineVersion" section like on the image. then delete Binaries and Intermediates, Generate Project Files and try to compile and run

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MNS26 avatar MNS26 commented on August 30, 2024 1

yup 0.0.0 worked lol

EDIT: nvm adding the EngineVersion line now makes it not appear at all

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MNS26 avatar MNS26 commented on August 30, 2024 1

just as i pressed comment

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MNS26 avatar MNS26 commented on August 30, 2024

I just ran into this issue as well, do you have a diff of the files changed by chance?
All the template functions are in the header from what i can tell
image

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MNS26 avatar MNS26 commented on August 30, 2024

i was using this plugin since its the only one i got reliably working with non-standard HID devices (looks over at the HOTAS)

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MNS26 avatar MNS26 commented on August 30, 2024

hmm for some reason even after that it doesnt want to be opened with the plugin in the folder,
w/o it it loads fine though.

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VitorOI avatar VitorOI commented on August 30, 2024

are you forcing the change to UE5.3 on the .uplugin file?

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MNS26 avatar MNS26 commented on August 30, 2024

I get the message the following modules need to be rebuilt when opening the project
image

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MNS26 avatar MNS26 commented on August 30, 2024

are you forcing the change to UE5.3 on the .uplugin file?

you mean update the project to UE5.3.1?

the project itself was 5.3.1 already

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VitorOI avatar VitorOI commented on August 30, 2024

are you forcing the change to UE5.3 on the .uplugin file?

you mean update UE5.3.1?

the project itself was 5.3.1 already

But the .uplugin might not be.

Make sure the "EngineVersion" is set to "5.3.0" or "5.3.1" on the .JoystickPlugin.uplugin file

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MNS26 avatar MNS26 commented on August 30, 2024

i dont see a engine version in the uplugin file

{
  "FileVersion": 3,
  "Version": 1,
  "VersionName": "1.0.0",
  "FriendlyName": "Joystick Plugin",
  "Description": "Unreal Engine Plugin to add Joystick Controllers as Input Devices (with Force Feedback support)",
  "Category": "Input Devices",
  "CreatedBy": "Jayden Maalouf",
  "CreatedByURL": "https://github.com/JaydenMaalouf/JoystickPlugin",
  "DocsURL": "https://github.com/JaydenMaalouf/JoystickPlugin/wiki",
  "MarketplaceURL": "",
  "SupportURL": "https://github.com/JaydenMaalouf/JoystickPlugin/issues",
  "CanContainContent": false,
  "IsBetaVersion": false,
  "IsExperimentalVersion": false,
  "Installed": false,
  "Modules": [
    {
      "Name": "JoystickPlugin",
      "Type": "Runtime",
      "LoadingPhase": "PostConfigInit",
      "WhitelistPlatforms": [
        "Win64",
        "Linux"
      ]
    },
    {
      "Name": "JoystickPluginEditor",
      "Type": "Editor",
      "LoadingPhase": "PostEngineInit",
      "AdditionalDependencies": [
        "Engine"
      ]
    }
  ]
}

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MNS26 avatar MNS26 commented on August 30, 2024

oh interesting... wonder if its the differences between OS

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MNS26 avatar MNS26 commented on August 30, 2024

yup that worked

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MNS26 avatar MNS26 commented on August 30, 2024

hmm wonder if that can be left as 0.0.0 as a "does not matter" option

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VitorOI avatar VitorOI commented on August 30, 2024

yup 0.0.0 worked lol

EDIT: nvm adding the EngineVersion line now makes it not appear at all

Adding with 5.3.0 or 0.0.0?

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MNS26 avatar MNS26 commented on August 30, 2024

at all

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MNS26 avatar MNS26 commented on August 30, 2024

"EngineVersion": 5.3.1 nothing
image

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MNS26 avatar MNS26 commented on August 30, 2024

trying to rebuild the C++ files resulted in a error
image

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VitorOI avatar VitorOI commented on August 30, 2024

Ah, I see the issue.

"EngineVersion": "5.3.0",

You need the air quotes around the number

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MNS26 avatar MNS26 commented on August 30, 2024

🤦🏻 fucked up the .uplugin file...

the number needs to be inside ""

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MNS26 avatar MNS26 commented on August 30, 2024

AYYY

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MNS26 avatar MNS26 commented on August 30, 2024

wow i didnt know UE could list plugins in real time

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MNS26 avatar MNS26 commented on August 30, 2024

🤞🏻
image

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MNS26 avatar MNS26 commented on August 30, 2024

uhhh UE5 you ok in there!?
image

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MNS26 avatar MNS26 commented on August 30, 2024

fuck
didnt work

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MNS26 avatar MNS26 commented on August 30, 2024

last time i had this there were other things not correct with the linux version too

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MNS26 avatar MNS26 commented on August 30, 2024

ill try the zip from the downloads

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VitorOI avatar VitorOI commented on August 30, 2024

I'm working on Windows, so can't really help much on the Linux side. However, I did notice your version is 1.0.0, while I am using 3.0.0. Try to update to the most recent version

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MNS26 avatar MNS26 commented on August 30, 2024

i pulled it from github and for some reason i the version numbers dont work... even the epic games ones show 1.0 or 1.0.0

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MNS26 avatar MNS26 commented on August 30, 2024

well zip also not working

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MNS26 avatar MNS26 commented on August 30, 2024

ill make a separate issue for the linux one since its not just the functions

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MNS26 avatar MNS26 commented on August 30, 2024

thx for the help btw

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VitorOI avatar VitorOI commented on August 30, 2024

Linux stuff is off my knowledges, but glad I could help with the other issues.

Just hope the linker errors are quickly fixed on an official release

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MNS26 avatar MNS26 commented on August 30, 2024

well i got some more info at least

Building Project_1x1Editor...
Determining max actions to execute in parallel (12 physical cores, 12 logical cores)
  Executing up to 12 processes, one per physical core
------ Building 7 action(s) started ------
[1/7] Compile Module.JoystickPluginEditor.cpp
In file included from /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPluginEditor/Module.JoystickPluginEditor.cpp:2:
In file included from /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPluginEditor/Private/Customization/JoystickInstanceIdCustomization.cpp:1:
/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPluginEditor/Public/Customization/JoystickInstanceIdCustomization.h:7:10: fatal error: 'PropertyEditor/Public/IPropertyTypeCustomization.h' file not found
#include "PropertyEditor/Public/IPropertyTypeCustomization.h"
         ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
[2/7] Compile Module.JoystickPlugin.1.cpp
[3/7] Compile Module.JoystickPlugin.3.cpp
[4/7] Compile Module.JoystickPlugin.2.cpp
[5/7] Link (lld) libUnrealEditor-JoystickPlugin.so
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [19]>(char16_t const (&) [19])
>>> referenced by JoystickSubsystem.cpp:39 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:39)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::Initialize(FSubsystemCollectionBase&))
>>> referenced by JoystickSubsystem.cpp:43 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:43)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::Initialize(FSubsystemCollectionBase&))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [32]>(char16_t const (&) [32])
>>> referenced by JoystickSubsystem.cpp:48 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:48)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::Initialize(FSubsystemCollectionBase&))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [18]>(char16_t const (&) [18])
>>> referenced by JoystickSubsystem.cpp:65 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:65)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::Deinitialize())
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [29], FJoystickInstanceId>(char16_t const (&) [29], FJoystickInstanceId)
>>> referenced by JoystickSubsystem.cpp:462 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:462)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::RemoveDevice(FJoystickInstanceId const&))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [31], FJoystickInstanceId>(char16_t const (&) [31], FJoystickInstanceId)
>>> referenced by JoystickSubsystem.cpp:468 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:468)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::RemoveDevice(FJoystickInstanceId const&))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogInformation<char16_t [18], FJoystickInstanceId>(char16_t const (&) [18], FJoystickInstanceId)
>>> referenced by JoystickSubsystem.cpp:474 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:474)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::RemoveDevice(FJoystickInstanceId const&))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogError<char16_t [24], char16_t const*>(char16_t const (&) [24], char16_t const*)
>>> referenced by JoystickSubsystem.cpp:342 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:342)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [4], char16_t const*>(char16_t const (&) [4], char16_t const*)
>>> referenced by JoystickSubsystem.cpp:380 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:380)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [22], int>(char16_t const (&) [22], int)
>>> referenced by JoystickSubsystem.cpp:381 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:381)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
>>> referenced by JoystickSubsystem.cpp:393 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:393)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [13], int>(char16_t const (&) [13], int)
>>> referenced by JoystickSubsystem.cpp:382 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:382)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [16], char16_t const*>(char16_t const (&) [16], char16_t const*)
>>> referenced by JoystickSubsystem.cpp:383 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:383)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
>>> referenced by JoystickSubsystem.cpp:386 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:386)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [21], int>(char16_t const (&) [21], int)
>>> referenced by JoystickSubsystem.cpp:384 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:384)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [15], int>(char16_t const (&) [15], int)
>>> referenced by JoystickSubsystem.cpp:385 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:385)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [20], char16_t const*>(char16_t const (&) [20], char16_t const*)
>>> referenced by JoystickSubsystem.cpp:387 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:387)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
>>> referenced by JoystickSubsystem.cpp:388 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:388)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [10], EJoystickType>(char16_t const (&) [10], EJoystickType)
>>> referenced by JoystickSubsystem.cpp:389 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:389)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [17], EJoystickPowerLevel>(char16_t const (&) [17], EJoystickPowerLevel)
>>> referenced by JoystickSubsystem.cpp:390 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:390)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [19], int>(char16_t const (&) [19], int)
>>> referenced by JoystickSubsystem.cpp:391 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:391)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
>>> referenced by JoystickSubsystem.cpp:394 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:394)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [20], int>(char16_t const (&) [20], int)
>>> referenced by JoystickSubsystem.cpp:392 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:392)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [56], char16_t const*, int>(char16_t const (&) [56], char16_t const*, int)
>>> referenced by JoystickSubsystem.cpp:400 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:400)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: undefined symbol: void FJoystickLogManager::LogDebug<char16_t [30], char16_t const*, int>(char16_t const (&) [30], char16_t const*, int)
>>> referenced by JoystickSubsystem.cpp:406 (/mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Source/JoystickPlugin/Private/JoystickSubsystem.cpp:406)
>>>               /mnt/data/Projects/Project_1x1/Plugins/JoystickPlugin/Intermediate/Build/Linux/x64/UnrealEditor/Development/JoystickPlugin/Module.JoystickPlugin.3.cpp.o:(UJoystickSubsystem::AddDevice(int))
ld.lld: error: too many errors emitted, stopping now (use --error-limit=0 to see all errors)
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
Total time in Parallel executor: 3.09 seconds
Total execution time: 6.19 seconds
make: *** [Makefile:85: Project_1x1Editor] Error 6
/mnt/data/Projects/Project_1x1 main* 6s ❯               

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MNS26 avatar MNS26 commented on August 30, 2024

but.. ill be flooding the other issue now 😄

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JaydenMaalouf avatar JaydenMaalouf commented on August 30, 2024

I'll hopefully have a fix for this shortly. Apologies for the delay!

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JaydenMaalouf avatar JaydenMaalouf commented on August 30, 2024

I haven't compiled the plugin as it will take me a bit to setup my build server for 5.3 but you should be able to test the changes from #46
That should fix the build issues for 5.3.x
Let me know if it works for you :)

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MNS26 avatar MNS26 commented on August 30, 2024

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JaydenMaalouf avatar JaydenMaalouf commented on August 30, 2024

I have released 3.2.0-rc.10 which has fixed the build issues with 5.3

Full release will come out once I merged the fix to master

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JaydenMaalouf avatar JaydenMaalouf commented on August 30, 2024

It's been some time but we got there in the end - I have released 3.3.0
Please feel free to raise another issue if you happen to find something!

from joystickplugin.

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