Comments (4)
i had the same thing happen to me i was going to pilot my rover then is was in the ground and shot in the air completely destroying it
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Fixed in version 0.14.0 ... I hope :)
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Also, use World Stabilizer, as this sounds like a similar problem to the stock jump-on-load bug.
from ksp-bonvoyage.
Also, use World Stabilizer, as this sounds like a similar problem to the stock jump-on-load bug.
No, it isn't similar problem. World stabilizer accidentaly fixes it also, but is not needed anymore.
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Related Issues (20)
- Extend BV to Kerbals HOT 1
- Indicator of Rotational Vector
- Chinese localization HOT 10
- EVA Construction Mode HOT 1
- Disabling damage on Kerbal Foundries wheels causes Bon Voyage to read tracks as "not online" HOT 1
- Wrong detection of usable converters when fuel cell contains more modules of type ModuleResourceConverter HOT 14
- Using fuel cells with infinity fuel cheat and no tanks -> Not enough fuel HOT 1
- Add height offset to Settings HOT 1
- French localization update HOT 2
- Russian localization update HOT 2
- USI Reaktor with Kerbalism HOT 3
- Compatibility check HOT 2
- Keeps spawning me 200m above ground HOT 5
- Spawning height when using waypoints - check needed
- [Suggestion] Allow sending commands to rovers without switching to them
- NFE + System Heat unsupported (includes fix) HOT 2
- Switching to vessels through Bon Voyage upon loading the save causes (IVA, Kerbin shaders) things to not render, unless switched from Tracking Center HOT 1
- RO compatibility HOT 1
- NFS compatibility
- Enabling rotation causes rover to explode on scene focus HOT 4
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