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Open-source plugin to play blend shapes for your skeletal right on the animation track without any gameplay logic in UE5.3

License: MIT License

C# 3.69% C++ 86.76% C 9.55%
blend-shapes morph-maps morph-targets shape-keys animations c-plus-plus cpp game-development plugin ue4 ue4-plugin unreal unreal-engine-4 unreal-engine-plugin plugin-repo unreal-engine-code-plugin unreal-engine-cpp-plugin unreal-plugin ue5-plugin unreal-engine

morphsplayer's Introduction

๐ŸŽญ Morphs Player

The Morphs Player is a plugin designed for Unreal Engine 5 that allows you to play Morph Targets (also known as Blend Shapes, Shape Keys, Pose Morph, Morph Maps, and Endomorphs) directly on the animation track of your skeletal mesh. This can be accomplished without the need for gameplay logic in either code or blueprints, just simply place a 'Play Morph' notify state on the animation track and select the desired Morph and values from its Details window.

MorphsPlayer

๐Ÿ“š Documentation

Detailed documentation about the Morphs Player can be found here.

๐ŸŽ“ Sample Projects

Check out our Release page for a sample project showcasing the Morphs Player.

Also, explore this game project repository to view the Morphs Player in action.

๐Ÿ“… Changelog

2024-01-14

  • Updated to Unreal Engine 5.3.

2023-06-09

  • ๐ŸŽ‰ Initial public release on Unreal Engine 5.2

๐Ÿ“ซ Feedback & Contribution

Feedback and contributions from the community are highly appreciated!

If you'd like to contribute, please fork the project and create a pull request targeting the develop branch.

If you've found a bug or have an idea for a new feature, please open a new issue on GitHub. Thank you!

๐Ÿ“œ License

This project is licensed under the terms of the MIT license. See LICENSE for more details.

We hope you find this plugin useful and we look forward to your feedback and contributions.

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