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networksmessaging's Introduction

Networks Messaging Program

A simple chat messaging program using UNIX TCP sockets across a local network with several features.

Usage

  1. Compile the respective programs. For e.g., using gcc:
    gcc deliver.c -lpthread -o deliver and gcc server.c -lpthread -o server
    Ensure to compile using threads
  2. Get the current local IP . For e.g., using curl:
    curl ifconfig.me
  3. Run the compiled deliver and server programs on the same network
    Use the following syntax to run the programs: deliver and server <port number>
  4. Login through deliver
    You can use these logins provided in server.c
User Password
Yash 000
James 123
jim 456
bob 789
  1. Use the login command with the following syntax:
    /login <User> <Password> <local IP/server address> <port>
    The server does not need any login and should be already running (see step 3)
  2. Multiple users may connect to the same server (repeat steps 3 for deliver)

Features

  • Server registers new users to a database and assigns a unique ID
  • Server maintains a database of IDs and passwords for login
  • When a client logs in, a bind is created between the client and the server until the client disconnects
  • Client to client communication is passed through the server
  • Server manages input and distribution of chat messages
  • Special commands and room creation
  • Server tracks created rooms and allocation of users in each room
  • Invite users to rooms with an invite
  • Change the colour of your name
  • Console colours for ease of differentiating unique types of messages
  • Multiple receive threads initiated as needed
List of valid commands: 
 /help 
 /createsession <roomname> 
 /joinsession <roomname> 
 /leavesession <roomname> 
 /leaveallsessions 
 /quit 
 /logout 
 /list 
 /colour <red, green, yellow, blue, purple, cyan, white> 
 /time 
 /invite <name> <roomname>

Images

An example of a text conference between 2 clients
Example Opening conference

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