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pikachu-python's Introduction

Pikachu-Python

import turtle

def getPosition(x, y): turtle.setx(x) turtle.sety(y) print(x, y)

class Pikachu:

def __init__(self):
    self.t = turtle.Turtle()
    t = self.t
    t.pensize(3)
    t.speed(9)
    t.ondrag(getPosition)

def noTrace_goto(self, x, y):
    self.t.penup()
    self.t.goto(x, y)
    self.t.pendown()

def leftEye(self, x, y):
    self.noTrace_goto(x, y)
    t = self.t
    t.seth(0)
    t.fillcolor('#333333')
    t.begin_fill()
    t.circle(22)
    t.end_fill()

    self.noTrace_goto(x, y + 10)
    t.fillcolor('#000000')
    t.begin_fill()
    t.circle(10)
    t.end_fill()

    self.noTrace_goto(x + 6, y + 22)
    t.fillcolor('#ffffff')
    t.begin_fill()
    t.circle(10)
    t.end_fill()

def rightEye(self, x, y):
    self.noTrace_goto(x, y)
    t = self.t
    t.seth(0)
    t.fillcolor('#333333')
    t.begin_fill()
    t.circle(22)
    t.end_fill()

    self.noTrace_goto(x, y + 10)
    t.fillcolor('#000000')
    t.begin_fill()
    t.circle(10)
    t.end_fill()

    self.noTrace_goto(x - 6, y + 22)
    t.fillcolor('#ffffff')
    t.begin_fill()
    t.circle(10)
    t.end_fill()

def mouth(self, x, y):
    self.noTrace_goto(x, y)
    t = self.t

    t.fillcolor('#88141D')
    t.begin_fill()

    # Lower Lip
    l1 = []
    l2 = []
    t.seth(190)
    a = 0.7
    for i in range(28):
        a += 0.1
        t.right(3)
        t.fd(a)
        l1.append(t.position())

    self.noTrace_goto(x, y)

    t.seth(10)
    a = 0.7
    for i in range(28):
        a += 0.1
        t.left(3)
        t.fd(a)
        l2.append(t.position())

    # Upper Lip
    t.seth(10)
    t.circle(50, 15)
    t.left(180)
    t.circle(-50, 15)

    t.circle(-50, 40)
    t.seth(233)
    t.circle(-50, 55)
    t.left(180)
    t.circle(50, 12.1)
    t.end_fill()

    # Tongue
    self.noTrace_goto(17, 54)
    t.fillcolor('#DD716F')
    t.begin_fill()
    t.seth(145)
    t.circle(40, 86)
    t.penup()
    for pos in reversed(l1[:20]):
        t.goto(pos[0], pos[1] + 1.5)
    for pos in l2[:20]:
        t.goto(pos[0], pos[1] + 1.5)
    t.pendown()
    t.end_fill()

    # Nose
    self.noTrace_goto(-17, 94)
    t.seth(8)
    t.fd(4)
    t.back(8)

# Red Cheeks
def leftCheek(self, x, y):
    turtle.tracer(False)
    t = self.t
    self.noTrace_goto(x, y)
    t.seth(300)
    t.fillcolor('#DD4D28')
    t.begin_fill()
    a = 2.3
    for i in range(120):
        if 0 <= i < 30 or 60 <= i < 90:
            a -= 0.05
            t.lt(3)
            t.fd(a)
        else:
            a += 0.05
            t.lt(3)
            t.fd(a)
    t.end_fill()
    turtle.tracer(True)

def rightCheek(self, x, y):
    t = self.t
    turtle.tracer(False)
    self.noTrace_goto(x, y)
    t.seth(60)
    t.fillcolor('#DD4D28')
    t.begin_fill()
    a = 2.3
    for i in range(120):
        if 0 <= i < 30 or 60 <= i < 90:
            a -= 0.05
            t.lt(3)
            t.fd(a)
        else:
            a += 0.05
            t.lt(3)
            t.fd(a)
    t.end_fill()
    turtle.tracer(True)

def colorLeftEar(self, x, y):
    t = self.t
    self.noTrace_goto(x, y)
    t.fillcolor('#000000')
    t.begin_fill()
    t.seth(330)
    t.circle(100, 35)
    t.seth(219)
    t.circle(-300, 19)
    t.seth(110)
    t.circle(-30, 50)
    t.circle(-300, 10)
    t.end_fill()

def colorRightEar(self, x, y):
    t = self.t
    self.noTrace_goto(x, y)
    t.fillcolor('#000000')
    t.begin_fill()
    t.seth(300)
    t.circle(-100, 30)
    t.seth(35)
    t.circle(300, 15)
    t.circle(30, 50)
    t.seth(190)
    t.circle(300, 17)
    t.end_fill()

def body(self):
    t = self.t

    t.fillcolor('#F6D02F')
    t.begin_fill()
    # Right face contour
    t.penup()
    t.circle(130, 40)
    t.pendown()
    t.circle(100, 105)
    t.left(180)
    t.circle(-100, 5)

    # Right ear
    t.seth(20)
    t.circle(300, 30)
    t.circle(30, 50)
    t.seth(190)
    t.circle(300, 36)

    # Upper profile
    t.seth(150)
    t.circle(150, 70)

    # Left ear
    t.seth(200)
    t.circle(300, 40)
    t.circle(30, 50)
    t.seth(20)
    t.circle(300, 35)
    #print(t.pos())

    # Left face contour
    t.seth(240)
    t.circle(105, 95)
    t.left(180)
    t.circle(-105, 5)

    # Left hand
    t.seth(210)
    t.circle(500, 18)
    t.seth(200)
    t.fd(10)
    t.seth(280)
    t.fd(7)
    t.seth(210)
    t.fd(10)
    t.seth(300)
    t.circle(10, 80)
    t.seth(220)
    t.fd(10)
    t.seth(300)
    t.circle(10, 80)
    t.seth(240)
    t.fd(12)
    t.seth(0)
    t.fd(13)
    t.seth(240)
    t.circle(10, 70)
    t.seth(10)
    t.circle(10, 70)
    t.seth(10)
    t.circle(300, 18)

    t.seth(75)
    t.circle(500, 8)
    t.left(180)
    t.circle(-500, 15)
    t.seth(250)
    t.circle(100, 65)

    # Left foot
    t.seth(320)
    t.circle(100, 5)
    t.left(180)
    t.circle(-100, 5)
    t.seth(220)
    t.circle(200, 20)
    t.circle(20, 70)

    t.seth(60)
    t.circle(-100, 20)
    t.left(180)
    t.circle(100, 20)
    t.seth(300)
    t.circle(10, 70)

    t.seth(60)
    t.circle(-100, 20)
    t.left(180)
    t.circle(100, 20)
    t.seth(10)
    t.circle(100, 60)

    # Horizontal
    t.seth(180)
    t.circle(-100, 10)
    t.left(180)
    t.circle(100, 10)
    t.seth(5)
    t.circle(100, 10)
    t.circle(-100, 40)
    t.circle(100, 35)
    t.left(180)
    t.circle(-100, 10)

    # Right foot
    t.seth(290)
    t.circle(100, 55)
    t.circle(10, 50)

    t.seth(120)
    t.circle(100, 20)
    t.left(180)
    t.circle(-100, 20)

    t.seth(0)
    t.circle(10, 50)

    t.seth(110)
    t.circle(100, 20)
    t.left(180)
    t.circle(-100, 20)

    t.seth(30)
    t.circle(20, 50)

    t.seth(100)
    t.circle(100, 40)

    # Right body contour
    t.seth(200)
    t.circle(-100, 5)
    t.left(180)
    t.circle(100, 5)
    t.left(30)
    t.circle(100, 75)
    t.right(15)
    t.circle(-300, 21)
    t.left(180)
    t.circle(300, 3)

    # Right hand
    t.seth(43)
    t.circle(200, 60)

    t.right(10)
    t.fd(10)

    t.circle(5, 160)
    t.seth(90)
    t.circle(5, 160)
    t.seth(90)

    t.fd(10)
    t.seth(90)
    t.circle(5, 180)
    t.fd(10)

    t.left(180)
    t.left(20)
    t.fd(10)
    t.circle(5, 170)
    t.fd(10)
    t.seth(240)
    t.circle(50, 30)

    t.end_fill()
    self.noTrace_goto(130, 125)
    t.seth(-20)
    t.fd(5)
    t.circle(-5, 160)
    t.fd(5)

    # Fingers
    self.noTrace_goto(166, 130)
    t.seth(-90)
    t.fd(3)
    t.circle(-4, 180)
    t.fd(3)
    t.seth(-90)
    t.fd(3)
    t.circle(-4, 180)
    t.fd(3)

    # Tail
    self.noTrace_goto(168, 134)
    t.fillcolor('#F6D02F')
    t.begin_fill()
    t.seth(40)
    t.fd(200)
    t.seth(-80)
    t.fd(150)
    t.seth(210)
    t.fd(150)
    t.left(90)
    t.fd(100)
    t.right(95)
    t.fd(100)
    t.left(110)
    t.fd(70)
    t.right(110)
    t.fd(80)
    t.left(110)
    t.fd(30)
    t.right(110)
    t.fd(32)

    t.right(106)
    t.circle(100, 25)
    t.right(15)
    t.circle(-300, 2)
    #print(t.pos())
    t.seth(30)
    t.fd(40)
    t.left(100)
    t.fd(70)
    t.right(100)
    t.fd(80)
    t.left(100)
    t.fd(46)
    t.seth(66)
    t.circle(200, 38)
    t.right(10)
    t.fd(10)
    t.end_fill()

    # Tail Pattern
    t.fillcolor('#923E24')
    self.noTrace_goto(126.82, -156.84)
    t.begin_fill()

    t.seth(30)
    t.fd(40)
    t.left(100)
    t.fd(40)
    t.pencolor('#923e24')
    t.seth(-30)
    t.fd(30)
    t.left(140)
    t.fd(20)
    t.right(150)
    t.fd(20)
    t.left(150)
    t.fd(20)
    t.right(150)
    t.fd(20)
    t.left(130)
    t.fd(18)
    t.pencolor('#000000')
    t.seth(-45)
    t.fd(67)
    t.right(110)
    t.fd(80)
    t.left(110)
    t.fd(30)
    t.right(110)
    t.fd(32)
    t.right(106)
    t.circle(100, 25)
    t.right(15)
    t.circle(-300, 2)
    t.end_fill()

    # Hat, Eye, Mouth, Cheek
    self.cap(-134.07, 147.81)
    self.mouth(-5, 25)
    self.leftCheek(-126, 32)
    self.rightCheek(107, 63)
    self.colorLeftEar(-250, 100)
    self.colorRightEar(140, 270)
    self.leftEye(-85, 90)
    self.rightEye(50, 110)
    t.hideturtle()

def cap(self, x, y):
    self.noTrace_goto(x, y)
    t = self.t
    t.fillcolor('#CD0000')
    t.begin_fill()
    t.seth(200)
    t.circle(400, 7)
    t.left(180)
    t.circle(-400, 30)
    t.circle(30, 60)
    t.fd(50)
    t.circle(30, 45)
    t.fd(60)
    t.left(5)
    t.circle(30, 70)
    t.right(20)
    t.circle(200, 70)
    t.circle(30, 60)
    t.fd(70)
    #print(t.pos())
    t.right(35)
    t.fd(50)
    t.circle(8, 100)
    t.end_fill()
    self.noTrace_goto(-168.47, 185.52)
    t.seth(36)
    t.circle(-270, 54)
    t.left(180)
    t.circle(270, 27)
    t.circle(-80, 98)

    t.fillcolor('#444444')
    t.begin_fill()
    t.left(180)
    t.circle(80, 197)
    t.left(58)
    t.circle(200, 45)
    t.end_fill()

    self.noTrace_goto(-58, 270)
    t.pencolor('#228B22')
    t.dot(35)

    self.noTrace_goto(-30, 280)
    t.fillcolor('#228B22')
    t.begin_fill()
    t.seth(100)
    t.circle(30, 180)
    t.seth(190)
    t.fd(15)
    t.seth(100)
    t.circle(-45, 180)
    t.right(90)
    t.fd(15)
    t.end_fill()
    t.pencolor('#000000')

def start(self):
    self.body()

def main(): print('Painting the Pikachu... ') wn = turtle.Screen() wn.setup(width=600, height=800) pikachu = Pikachu() pikachu.start() turtle.mainloop()

if name == 'main': main()

pikachu-python's People

Contributors

krishnarana238 avatar

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