Comments (2)
I am having the same issue with Jedi Outcast (via OpenJO) on a 2020 M1 Macbook Air with loading cutscenes at the start of new levels—which, in my case, are the start of Artus Mine and the cutscene following the first fight with Desaan. I am completely ignorant of coding, so I can't comment on your work, but you seem to experiencing the same problem: models load in and music starts, but the in-engine cutscene does not continue and thus soft-locking the game. The only command actions I can apparently do is open the console or quick-load. Has anyone figured out a workaround?
from openjk.
I am having the same issue with Jedi Outcast (via OpenJO) on a 2020 M1 Macbook Air with loading cutscenes at the start of new levels—which, in my case, are the start of Artus Mine and the cutscene following the first fight with Desaan. I am completely ignorant of coding, so I can't comment on your work, but you seem to experiencing the same problem: models load in and music starts, but the in-engine cutscene does not continue and thus soft-locking the game. The only command actions I can apparently do is open the console or quick-load. Has anyone figured out a workaround?
I've just submitted a PR to fix this issue. With it, I finished Jedi Academy twice with no cutscene problems whatsoever. If you can build it, give it a shot and see if it fixes your issue.
from openjk.
Related Issues (20)
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- UBSAN multiplayer
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- Replace SP cvars with XCVAR method HOT 1
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- Problem with cmake -DCMAKE_INSTALL_PREFIX=/path/to/GameData .. HOT 2
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from openjk.