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Fish Traps

Rimworld mod, add-on for Vanilla Fishing Expanded

Steam Workshop

Description

  • Add two neolithic researches.
  • New building "Fish trap": generates small fish over time, required to be put on water.
  • New building "Fish net": generates small or medium fish, required to be placed on water
  • Buildings need maintenance, which is represented as random damage during the day.
  • After spawning fish, building also receives some damage.

Collab

Linking reference

In visual studio: Project -> Fish Traps Properties -> Reference Paths -> add:

  • <SteamDirectory>\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\ - Rimworld files
  • <SteamDirectory>\steamapps\workshop\content\294100\1914064942\1.3\Assemblies\ - Vanilla Fishing Expanded dll

Whitespaces

Use space intead tab please.

fishtraps's People

Contributors

jackdawson-man avatar hazzer avatar

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