Serenity BDD is a library that makes it easier to write high quality automated acceptance tests, with powerful reporting and living documentation features. It has strong support for both web testing with Selenium, and API testing using RestAssured.
Serenity strongly encourages good test automation design, and supports several design patterns, including classic Page Objects, the newer Lean Page Objects/ Action Classes approach, and the more sophisticated and flexible Screenplay pattern.
The latest version of Serenity supports Cucumber 5.5.
The best place to start with Serenity and Cucumber is to clone or download the starter project on Github (https://github.com/serenity-bdd/serenity-cucumber-starter). This project gives you a basic project setup, along with some sample tests and supporting classes. There are two versions to choose from. The master branch uses a more classic approach, using action classes and lightweight page objects, whereas the screenplay branch shows the same sample test implemented using Screenplay.
The project has build scripts for both Maven and Gradle, and follows the standard directory structure used in most Serenity projects:
src
+ main
+ test
+ java Test runners and supporting code
+ resources
+ features Feature files
+ search Feature file subdirectories
search_by_keyword.feature
+ webdriver Bundled webdriver binaries
+ linux
+ mac
+ windows
chromedriver.exe OS-specific Webdriver binaries
geckodriver.exe
This project assumes that you have the latest version of Chrome (83) installed.
Both variations of the sample project uses the sample Cucumber scenario. In this scenario, Sergey (who likes to search for stuff) is performing a search on the DuckDuckGo search engine:
Feature: Search by keyword
Scenario: Searching for a term
Given Sergey is on the DuckDuckGo home page
When he searches for "cucumber"
Then all the result titles should contain the word "cucumber"
The glue code for this scenario looks this this:
@Given("^(?:.*) is on the DuckDuckGo home page")
public void i_am_on_the_DuckDuckGo_home_page() {
navigateTo.theDuckDuckGoHomePage();
}
@When("s?he searches for \"(.*)\"")
public void i_search_for(String term) {
searchFor.term(term);
}
@Then("all the result titles should contain the word \"(.*)\"")
public void all_the_result_titles_should_contain_the_word(String term) {
assertThat(searchResult.titles())
.matches(results -> results.size() > 0)
.allMatch(title ->
textOf(title).containsIgnoringCase(term));
}
The glue code shown above uses Serenity step libraries as action classes to make the tests easier to read, and to improve maintainability.
These classes are declared using the Serenity @Steps
annotation, shown below:
@Steps
NavigateTo navigateTo;
@Steps
SearchFor searchFor;
@Steps
SearchResult searchResult;
The @Steps
annotation tells Serenity to create a new instance of the class, and inject any other steps or page objects that this instance might need.
Each action class models a particular facet of user behaviour: navigating to a particular page, performing a search, or retrieving the results of a search. These classes are designed to be small and self-contained, which makes them more stable and easier to maintain.
The NavigateTo
class is an example of a very simple action class. In a larger application, it might have some other methods related to high level navigation, but in our sample project, it just needs to open the DuckDuckGo home page:
public class NavigateTo {
DuckDuckGoHomePage duckDuckGoHomePage;
@Step("Open the DuckDuckGo home page")
public void theDuckDuckGoHomePage() {
duckDuckGoHomePage.open();
}
}
It does this using a standard Serenity Page Object. Page Objects are often very minimal, storing just the URL of the page itself:
@DefaultUrl("https://duckduckgo.com")
class DuckDuckGoHomePage extends PageObject {}
The second class, SearchFor
, is an interaction class. It needs to interact with the web page, and to enable this, we make the class extend the Serenity UIInteractionSteps
. This gives the class full access to the powerful Serenity WebDriver API, including the $()
method used below, which locates a web element using a By
locator or an XPath or CSS expression:
public class SearchFor extends UIInteractionSteps {
@Step("Search for term {0}")
public void term(String term) {
$(SearchForm.SEARCH_FIELD).clear();
$(SearchForm.SEARCH_FIELD).type(term);
$(SearchForm.SEARCH_BUTTON).click();
}
}
The SearchForm
class is typical of a light-weight Page Object: it is responsible uniquely for locating elements on the page, and it does this by defining locators or occasionally by resolving web elements dynamically.
class SearchForm {
static By SEARCH_FIELD = By.cssSelector(".js-search-input");
static By SEARCH_BUTTON = By.cssSelector(".js-search-button");
}
The last step library class used in the step definition code is the SearchResult
class. The job of this class is to query the web page, and retrieve a list of search results that we can use in the AssertJ assertion at the end of the test. This class also extends UIInteractionSteps
and
public class SearchResult extends UIInteractionSteps {
public List<String> titles() {
return findAll(SearchResultList.RESULT_TITLES)
.stream()
.map(WebElementFacade::getTextContent)
.collect(Collectors.toList());
}
}
The SearchResultList
class is a lean Page Object that locates the search result titles on the results page:
class SearchResultList {
static By RESULT_TITLES = By.cssSelector(".result__title");
}
The main advantage of the approach used in this example is not in the lines of code written, although Serenity does reduce a lot of the boilerplate code that you would normally need to write in a web test. The real advantage is in the use of many small, stable classes, each of which focuses on a single job. This application of the Single Responsibility Principle goes a long way to making the test code more stable, easier to understand, and easier to maintain.
If you prefer to use the Screenplay pattern, or want to try it out, check out the screenplay branch instead of the master branch. In this version of the starter project, the same scenario is implemented using the Screenplay pattern.
The Screenplay pattern describes tests in terms of actors and the tasks they perform. Tasks are represented as objects performed by an actor, rather than methods. This makes them more flexible and composable, at the cost of being a bit more wordy. Here is an example:
@Before
public void setTheStage() {
OnStage.setTheStage(new OnlineCast());
}
@Given("^(.*) is on the DuckDuckGo home page")
public void on_the_DuckDuckGo_home_page(String actor) {
theActorCalled(actor).attemptsTo(
NavigateTo.theDuckDuckGoHomePage()
);
}
@When("she/he searches for {string}")
public void search_for(String term) {
theActorInTheSpotlight().attemptsTo(
SearchFor.term(term)
);
}
@Then("all the result titles should contain the word {string}")
public void all_the_result_titles_should_contain_the_word(String term) {
theActorInTheSpotlight().should(
seeThat("search result titles",
SearchResult.titles(),
hasSize(greaterThan(0))),
seeThat("search result titles",
SearchResult.titles(),
everyItem(containsIgnoringCase(term)))
);
}
In both approaches, the Page Objects very close or identical. The differences are mainly in the action classes. Screenplay classes emphasise reusable components and a very readable declarative style, whereas Lean Page Objects and Action Classes opt for a more imperative style.
The NavigateTo
class performs the same role as it’s equivalent in the Lean Page Object/Action Class version, and looks quite similar:
public class NavigateTo {
public static Performable theDuckDuckGoHomePage() {
return Task.where("{0} opens the DuckDuckGo home page",
Open.browserOn().the(DuckDuckGoHomePage.class)
);
}
}
The SearchFor
class is also similar: it is shown below:
public class SearchFor {
public static Performable term(String term) {
return Task.where("{0} attempts to search for #term",
Clear.field(SearchForm.SEARCH_FIELD),
Enter.theValue(term).into(SearchForm.SEARCH_FIELD),
Click.on(SearchForm.SEARCH_BUTTON)
).with("term").of(term);
}
}
In Screenplay, there is a clear distinction between actions (which change the system state) and questions (which read the system state). In Screenplay, we fetch the search results using a Question class, like this:
public class SearchResult {
public static Question<List<String>> titles() {
return actor ->
TextContent.of(SearchResultList.RESULT_TITLES)
.viewedBy(actor)
.asList();
}
}
The Screenplay DSL is rich and flexible, and well suited to teams working on large test automation projects with many team members, and who are reasonably comfortable with Java and design patterns. The Lean Page Objects/Action Classes approach proposes a gentler learning curve, but still provides significant advantages in terms of maintainability and reusability.
To run the sample project, you can either just run the CucumberTestSuite
test runner class, or run either mvn verify
or gradle test
from the command line.
By default, the tests will run using Chrome. You can run them in Firefox by overriding the driver
system property, e.g.
$ mvn clean verify -Ddriver=firefox
Or
$ gradle clean test -Pdriver=firefox
The test results will be recorded in the target/site/serenity
directory.
The sample projects both use some Serenity features which make configuring the tests easier. In particular, Serenity uses the serenity.conf
file in the src/test/resources
directory to configure test execution options.
The WebDriver configuration is managed entirely from this file, as illustrated below:
webdriver {
driver = chrome
}
headless.mode = true
chrome.switches="""--start-maximized;--test-type;--no-sandbox;--ignore-certificate-errors;
--disable-popup-blocking;--disable-default-apps;--disable-extensions-file-access-check;
--incognito;--disable-infobars,--disable-gpu"""
The project also bundles some of the WebDriver binaries that you need to run Selenium tests in the src/test/resources/webdriver
directories. These binaries are configured in the drivers
section of the serenity.conf
config file:
drivers {
windows {
webdriver.chrome.driver = "src/test/resources/webdriver/windows/chromedriver.exe"
webdriver.gecko.driver = "src/test/resources/webdriver/windows/geckodriver.exe"
}
mac {
webdriver.chrome.driver = "src/test/resources/webdriver/mac/chromedriver"
webdriver.gecko.driver = "src/test/resources/webdriver/mac/geckodriver"
}
linux {
webdriver.chrome.driver = "src/test/resources/webdriver/linux/chromedriver"
webdriver.gecko.driver = "src/test/resources/webdriver/linux/geckodriver"
}
}
This configuration means that development machines and build servers do not need to have a particular version of the WebDriver drivers installed for the tests to run correctly.
We can also configure environment-specific properties and options, so that the tests can be run in different environments. Here, we configure three environments, dev, staging and prod, with different starting URLs for each:
environments {
default {
webdriver.base.url = "https://duckduckgo.com"
}
dev {
webdriver.base.url = "https://duckduckgo.com/dev"
}
staging {
webdriver.base.url = "https://duckduckgo.com/staging"
}
prod {
webdriver.base.url = "https://duckduckgo.com/prod"
}
}
You use the environment
system property to determine which environment to run against. For example to run the tests in the staging environment, you could run:
$ mvn clean verify -Denvironment=staging
See this article for more details about this feature.
For more information about Serenity BDD, you can read the Serenity BDD Book, the official online Serenity documentation source. Other sources include:
- Byte-sized Serenity BDD - tips and tricks about Serenity BDD
- Serenity BDD Blog - regular articles about Serenity BDD
- The Serenity BDD Dojo - Online training on Serenity BDD and on test automation and BDD in general.