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umairnow lm2s

ivbezierpathrenderer's Issues

Great job ! Pod version ?

Hi Ivan,

First thanks for you job and this huge improvement. All dev using MapKit know that it is so easy to customize and to add some styling to MKPolyline / MKPolygon!

I just wonder about the pod version, for now 0.1.1? What about 0.1.2?

Thanks again.

Initializing with an expression of incompatible type

I get a build warning with the following code line, in IVBezierPathRenderer.m:
MKMultiPoint *multiPoint = self.overlay;

Initializing 'MKMultiPoint *__strong' with an expression of incompatible type 'id'

So far this is not blocking, but I suppose it might be so with further IOS versions.

Thks

Bezier path creates huge loops

Under some circumstances, the bezier path creates huge loops as shown in the two screenshots (MKPolylineRenderer vs. IVBezierPathRenderer rendering the same polygon):

screen shot 2018-04-16 at 23 18 29
screen shot 2018-04-16 at 23 50 39

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