istornz / ipokego Goto Github PK
View Code? Open in Web Editor NEWA native iOS client to map the Pokemon around you!
Home Page: https://github.com/RocketMap/RocketMap
License: MIT License
A native iOS client to map the Pokemon around you!
Home Page: https://github.com/RocketMap/RocketMap
License: MIT License
My heroku server stopped working and their was nothing in the app.
Is there some way we can either:
a. view the PoGoMap server log
OR
b. the PTC/PoGo main server status? Something like https://go.jooas.com/
Do we need to start the server with a fixed location or is it possible to support dynamic location based on what the client sends to the server?
Hello! the app run in my phone not problem but y can´t configure server for search pokemons.
Just show me my location.
Sorry for my English :)
From the beta review, in case you plan on pushing to the apple store:
Design - 4.1
Your app or its metadata contains misleading content. Specifically, your app creates a misleading association with Pokemon Go.
Next Steps
Please remove or revise any misleading content in your app and its metadata.
In addition, we recommend adjusting your app name so that the misleading element is used as a descriptor, not as part of the product name.
For example, the following style is an acceptable format for names:
GreatApp - with tagline "for Pokemon Go"
Since the app is drawing the information from localhost:5000, it only shows Pokémon at the location the server is running or if you change your location on the localhost:5000 it will change it on the app. Is there any way to load pokémon based on current location In-App?
after running the command and when checking http://localhost:5000/ it's showing this error! is there anyone who can help with solving this problem?
Oops! Something went wrong.
This page didn't load Google Maps correctly. See the JavaScript console for technical details.
As of the new update, common pokemon do not show up despite how I change the setting. They appear fine on the browser client. If you need more info (not sure what is needed), just let me know.
Can someone please create an IPA or DEB file for jailbroken phones? I don't have a mac to install xcode. There is another iOS pokescanner like this at https://github.com/ruffnecktsk/pokemap_live_ios that has an IPA file and it worked fine for me so I know its possible...Thanks!
Slack group chat? Anyone interested?
Am i doing something wrong here? Don't see any other steps i was suppose to do. I tried changing server to localhost:5000. Do i need to be running another program on the cpu while having this app open?
Every time a Pokémon appears the mp3 notification goes off and a little black notification bar at the top appears. I would suggest to change this to appearing only when a favorite Pokémon is near by. If it happens every time a Pokémon appears, not only is it annoying but it slows down the whole app to a crawl.
The notifications actually shut down my phone and forced a reboot.
Noticed everything is written in Objective-C and was curious if I submitted a PR in Swift if it would be okay. I know some Objective-C but have more experience with Swift
Interested in making a stand alone iOS app - if anyone wants to help
[RESOLVED] I am a bit confused on how to use this. From what I understand, I have to run the original PoGoMap and then this app connects to localhost 5000 to retrieve info. Is this correct?
Thanks!
In my area (Amsterdam, The Netherlands) there are some Pokémon that are common here but might be interesting elsewhere. (E.g. Magikarp and Psyduck)
I'd love to be able to configure the common list for filtering these out.
happend after updating to newest version
See: https://github.com/chaosbunker/iPokeGo/commit/a46a47e78d8b21a27ff885b8038da4148349c801
Allow users to specify the http/https portion of the server string
hi,
how can i edit the ' hide very common' by myself?
I'm having some trouble compiling and sending to the phone.
I get this 2 errors after I select myself as developer, select my phone as target and hit the play button:
I have a free dev account... Don't know if it's required to pay...
Thanks in advance,
kafeijao
Even with hide common types off some pokemons are still not appearing even though they are on my browser window
Hope it's MIT cause I like to have a pull request.
I noticed that when viewing the PokéStops, Gyms and Pokémon all the same time that the CPU hits 100% and maxes out and the same with the memory. As soon as I turn PokéStops and Gyms off, it works smoothly. Interesting?
Are you going to do so when a pokemon in the favorite you get a real push notice and not just a notice in the app? Would love that, otherwise good app :)
Opening and closing settings menu makes set location (green pin) go bonkers. The animation adds onto itself every time you've been in the settings. Image
I think it's adding more green pins on top of each other since the shadow is stronger as well.
I'm not sure if this is a bug per say but I just noticed within the recent updates that when I touch and hold down on the map (long press), the map automatically starts scanning that area for Pokémon. I thought in the previous versions you had to long press somewhere on the map and then hit the scanner button. Is this a bug or just a new feature so that you only have to long press on the map to start scanning as a new location? You no longer have to press the scan button?
Hey guys,
im an absolute noob to developement. Since yesterday I tried succesfully to get the App going on my iPhone since I needed to use vmware and stuff. So now im facing a new problem: How to set up a server for free? Yeah in wiki are some tutorials that show how to do it, but the only one I can rely on is the heroku one. Since I dont know how this works I would apreciate to get some help get a Server going without costs of money. I made a Heroku App till step two from the wiki, but it an application error.
If I did any mistakes please tell me about them.
Peace Magikx
Someone can add this to app store? - No MAC OS currently and AMD PC ;__;
It's not an issue but it would be nice if we could view a countdown of minutes and seconds for when the Pokémon is going to disappear.
Thanks!
I get this error popup as soon as I open the app. The app shows a map and can find my location, but will not populate pokemon.
Do we have to setup credentials for the app? Or log in?
Why use xcode beta instead of stable Xcode 7?
Hi there! Do you think about submitting the App to the App Store? :) That should get a lot of downloads ;)
Just let me know if you need any help with that (published over 30 apps on my own)
Could anyone provide a guide to install this to your ios? thanks!
An issue just to say that sad because we need to have XCode 8 and it's a beta IDE :/ !
Like Title says I toggle the hide common on and off yet theses pokemon do not show up. They do show up on the web browser but not within the app.
When I re-start the app it ways move the map from a different location to my current location, it would be nice if it remembers my latest current location so it avoid moving the map from one side of the world to the other.
When turning on PokéStops the app freezes and then quits.
The Xcode log says "Message from debugger: Terminated due to memory issue" when I turn the PokéStops feature on.
The latest commit "Full control address" broke all of it. If I put http:// back it works again.
Sadly I have no idea about Objective-C, and I would like to contribute to this project as well... Have you thought of portraying this to Swift?
Occasionally, the app will crash when loading data from the server. The " was added" message from the top bar shows repeatedly (probably for all visible pokemon in range), then the iOS ui restarts (white screen with apple logo).
Thank you so much for making the client app.
I noticed that the countdown timer doesn't continue to count down once I leave the app. Will be resume with e.g. 10 minutes left even though the Mon will only be available for 2 more minutes..
access to iOS time would be good.
Hi guys,
I have tried all days and successfully install the iPokeGo on my iphone and set up the server which is deployed by myself on Amazon AWS. Below is a brief instruction of what I did today. As it is 2:00 Germany, sorry I cannot write down in detail.
Good luck!
Yueyang
The request isn't getting completed and hence no Pokemon is spawning up on the screen. Any idea why I'm running into this issue? My log reads:
2016-07-25 17:47:48.782925 iPokeGo[3242:1413768] [+] ----- LOAD SAVE DATA 2016-07-25 17:47:48.805505 iPokeGo[3242:1413768] Presenting view controllers on detached view controllers is discouraged <MapViewController: 0x13be084d0>. 2016-07-25 17:47:48.825394 iPokeGo[3242:1413768] [LogMessageLogging] <private>
When I move around, the server still scans the area it was originally set up at. Shouldn't it use the user's location, and tell the server to scan there instead? Or alternatively make a location changer in settings. :)
//fraannk
Is it possible?
Regardless of the show pokestops setting, pokestops are not rendering on the map. Pokestops appear normally on the webapp.
I Installed a Pokemongo-Map server on the web. Server is up and running, tested using a browser, totally accessible and not protected (for now) so I won't leave its address here.
I built the app using Xcode 7.3.1 instead of 8 beta. the app building went OK
I run iOS 9.3.2 on a 64GB iPhone 6.
I launched the app with and without debug.
With debug I saw lines like "Pokemon added on map Piafabec" or "Pokemon removed Krabby" (yup, I'm a frenchie).
But there was nothing appearing on the map. Have I done anything wrong?
Are you going to do so when a pokemon in the favorite you get a real push notice and not just a notice in the app? Would love that, otherwise good app :)
As the title says: After the user changes the location, pokestops and gyms stop showing up. Workaround is to disable, save, enable and save to make them show up.
EDIT: And it doesn't seem to update them either. (e.g. a lure has been placed, I also need to disable, save, enable and save to make the lure appear)
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