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Pygame Collisions Experiment

๐Ÿ›ซ Introduction

This is a simple experiment to test collisions in pygame.
The game is a minimalistic 2D airplane simulator where the player can move the airplane up and down with the arrow keys.
Mountains are randomly generated and the player must avoid them.

๐ŸŽฎ Controls

โ†‘ or w โ€” Move the airplane up
โ†“ or s โ€” Move the airplane down
โ† or a โ€” Decelerate the airplane
โ†’ or d โ€” Accelerate the airplane

Esc โ€” Quit the game
Space โ€” Restart the game (when the game is over)

๐Ÿ Objective

To win the game, the player must avoid the mountains and land the airplane on the ground.

๐Ÿ“ฆ Requirements

Python 3.x +
Pygame 2.x +

๐Ÿ”ง Cloning the Repository

git clone [email protected]:iserk/pygame_collisions.git
cd pygame_collisions 

๐Ÿš€ Running

pip install -r requirements.txt
python main.py

๐Ÿ“ Collision Detection Algorith

This program uses a simple collision detection algorithm that checks if two polygons are overlapping.
The algorithm is based on the Separating Axis Theorem.

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