A game set in space - amogus
made with raylib using C# bindings by Chris Dill
- Install .NET Core 3.1
- Clone this Repo
- Open a Command prompt or Terminal
- Navigate to the folder to where you placed the repo
- Run
dotnet restore
if this is the first time running the program - Finally use
dotnet run
to run the program
- Complete Spaceship
- Create Spaceship graphic with Draw functions
- Add arcade-y physics for spaceship
- Complete Universe
- Add random planets with gravity
- Add other interactable spaceships
- Clean up SpaceGame class
- Possible port to C with original Raylib library