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docs's Issues

users.sh missing file

In the last instruction in the docker file you wrote :

RUN bin/users.sh add -u myuser -p mypassword

but when I log to the server and do a ls in /app/bin there is no users.sh file just users.dart file

Thanks.

Docker Image - Adding Users

I'm using some of the instructions in the wiki page for creating and running a Docker container. The wiki states to add a user you run the following:

Add a user.

RUN dart bin/users.dart add -u myuser -p mypassword

...how can we customise this so that:

  • We can create super users (or just normal users)
  • Set the rootUrl
  • Set whether the user can use the designer
  • Set permission groups

Also how can we pass the password in so that it isn't in plain text? (or so that needs to be changed on first login)

Custom settings are overidden when server start

I tried to include in my custom image the following instructions

WORKDIR /app
ADD conf/server.json .
ADD conf/certs certs

But when the server is launched those files are overridden.
I tried to put in /data but when the volume is mounted same problem appears.

DGLux Server - LDAP Authentication

To setup LDAP Authentication in DGLux Server, add the following to your server.json:

  "ldap": {
    "url": "ldap://myhost.org",
    "dn": "cn=root,dc=myhost,dc=org",
    "password": "MyPassword",
    "searchBase": "dc=myhost,dc=org",
    "groupAttribute": "gidNumber",
    "superuserGroup": 0
  }

Allow node attributes to be typed like node values

Currently, attributes are not typed. That is not an issue for attributes that are set programmatically through an SDK. However, because DGLux allows for a user to manually set attribute values, it means an unconscientious user could set the attribute to a value incompatible with its intended type . Therefore, handlers that deal with set operations on attributes must implement type error checking to account for DGLux which would otherwise not be necessary (i.e., if attributes had a type which DGLux could "read" and therefore restrict the input).

Should minutes be seconds?

In https://github.com/IOT-DSA/docs/wiki/Protocol%20Communication you say:

when in websocket mode, both client and server need to make sure a message is sent to other side at least once every 60 minutes, (because of network latency can cause message delay on other side, 30 ~ 45 seconds is suggested interval for a minimal interval)

if no message is received in 60 seconds, websocket should be considered disconnected and a re-connection is needed

The first paragraph should probably state "once every 60 seconds"

log

Where is the log? i can not find them

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