Multiply the zombie count in the zombie_territories.xml
files in DayZ SA automatically.
1 - Update xml/zombie_territories.xml
with the contents of your zombie_territories.xml
file from your server.
2 - Run ZombieMultiplierTool with the flags you want to use.
Example:
โ ./ZombieMultiplierTool -InfectedGlobal=1.8
3 - Your outputted file is at xml/zombie_territories.xml
, replace the file on your server with this.
4 - Restart your DZSA server!
Additional multipliers can be added on top of the InfectedGlobal flag to increase ALL spawns by the global amount, then additional multipliers on top of that.
For example, if you'd like to increase the global spawn rate by 1.5, then increase the InfectedArmy spawn rates by another 2x multiplier, you'd run the command below, note this increases the InfectedArmy spawn rate to 2.5.
./ZombieMultiplierTool -InfectedGlobal=1.5 -InfectedArmy=2
AffectMin - If set to true, minimum spawns will also be multiplied.
Radius - Set this to an amount to multiply the spawn radius by, this will spread out the spawns of zombies.
Infected Types...
InfectedArmy
InfectedVillage
InfectedMedic
InfectedPolice
InfectedReligious2
InfectedIndustrial
InfectedFirefighter
InfectedCity
InfectedSolitude
If you'd like to add additional spawns, add your spawns to the xml/additional_spawns.xml
file and build with the flag -AdditionalSpawns=true
.
Ah crap, you have way to many zombies, you've made a huge mistake and you want to get the normal config back! Just run ./ZombieMultiplierTool
again and it will generate a fresh config from the base.
Windows users can use all of the same flags listed above simply run the .exe
instead of the unlabled binary. For example
ZombieMultiplierTool.exe -InfectedGlobal=1.5 -InfectedArmy=2
from the command prompt.