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mob-skills's Issues

Add `interactable` restriction

Make it so that mobs may spawn but might not be interactable (e.g. trading with a villager) based on player conditions.

Will need to refactor spawn handling (if not already done) into something restriction-based.

Add replacement mobs

Change client-side to think it sees a different mob (e.g. hide librarian villager with unskilled or nitwit villager).

Will need to refactor spawn handling (if not already done) into something restriction-based.

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