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boneanimation's Introduction

BoneAnimation

C# skeletal animation library and editor.

Features:

  • multiple skins per bone
  • animation layering, blending and interpolating
  • editor
  • spritesheet instead of many textures
  • flood-fill texture area selecting
  • animation of specific bones
  • fast and compact protobuf based file format
  • SFML.Net and XNA libraries

Screenshot

Screenshot

Skeleton in action: http://www.youtube.com/watch?v=ToxC2ppu4UM

Editor usage:

  • Load texture with File->Load texture
  • Create new bones with Ctrl + LMB(left mouse button)
  • Change bone length with Shift + hold LMB
  • Click RMB(right mouse button) on bone for context menu
  • Zoom view with mouse wheel
  • Pan view with MMB (middle mouse button)
  • Press Delete to remove bone or skin

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