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Refresh views (Windows)


When dragging the axis it looks strange (see attached picture).

Solution (?): update all views during the drag axis operation?

Also when translating an object in one view, it doesn't update the other 
views, until the mouse has focus in those views.

Solution:
Probably best to refresh all views when releasing the mouse button (during 
translate/rotate/scale etc).

Original issue reported on code.google.com by erwin.coumans on 21 Dec 2009 at 6:27

Add property window(s)


Show and allow to edit properties of a selected object.

Preferably with the ability to hide and/or dock (see issue 1)

Original issue reported on code.google.com by erwin.coumans on 20 Dec 2009 at 1:39

start Mac OSX version of the 3d editor maximized


Right now the starting window is very small, it would be nicer to start 
maximized by default. Is that ok?

Original issue reported on code.google.com by erwin.coumans on 25 Jan 2010 at 11:46

Use Maya controls by default


Spacebar toggles between 1/4 views
Use the Maya standard mouse/modifier keys
W = translate, E = rotate, R = scale

Also snapping to discrete values (5 or 15-degrees for rotate, and whole units 
for translate for example).

For more, see http://wiki.epfl.ch/lapa-
studio/documents/DTS/modeling%20in%20maya_mel_6.pdf
http://www.ghostmedical.com/tutorials/nic/maya_hotkeys.pdf


Original issue reported on code.google.com by erwin.coumans on 21 Dec 2009 at 6:36

File open/save/exit menu for Windows


Mac version can save/load files. Add File menu for Windows with 
save/load/exit.

Original issue reported on code.google.com by erwin.coumans on 20 Dec 2009 at 1:41

Create more dockable customizable GUI


Would be nice if all windows can switch their type/content from OpenGL 
orthogonal/ 3d perspective / property / log window etc. 

Customizable/dockable on all sides, similar to visual studio interface?

Original issue reported on code.google.com by erwin.coumans on 20 Dec 2009 at 1:38

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