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License: MIT License
Automatically exported from code.google.com/p/3d-editor-toolkit
License: MIT License
When dragging the axis it looks strange (see attached picture).
Solution (?): update all views during the drag axis operation?
Also when translating an object in one view, it doesn't update the other
views, until the mouse has focus in those views.
Solution:
Probably best to refresh all views when releasing the mouse button (during
translate/rotate/scale etc).
Original issue reported on code.google.com by erwin.coumans
on 21 Dec 2009 at 6:27
Show and allow to edit properties of a selected object.
Preferably with the ability to hide and/or dock (see issue 1)
Original issue reported on code.google.com by erwin.coumans
on 20 Dec 2009 at 1:39
Right now the starting window is very small, it would be nicer to start
maximized by default. Is that ok?
Original issue reported on code.google.com by erwin.coumans
on 25 Jan 2010 at 11:46
Spacebar toggles between 1/4 views
Use the Maya standard mouse/modifier keys
W = translate, E = rotate, R = scale
Also snapping to discrete values (5 or 15-degrees for rotate, and whole units
for translate for example).
For more, see http://wiki.epfl.ch/lapa-
studio/documents/DTS/modeling%20in%20maya_mel_6.pdf
http://www.ghostmedical.com/tutorials/nic/maya_hotkeys.pdf
Original issue reported on code.google.com by erwin.coumans
on 21 Dec 2009 at 6:36
Mac version can save/load files. Add File menu for Windows with
save/load/exit.
Original issue reported on code.google.com by erwin.coumans
on 20 Dec 2009 at 1:41
Added the new WinFormsUI project.
Original issue reported on code.google.com by erwin.coumans
on 9 Jan 2010 at 3:13
Attachments:
Would be nice if all windows can switch their type/content from OpenGL
orthogonal/ 3d perspective / property / log window etc.
Customizable/dockable on all sides, similar to visual studio interface?
Original issue reported on code.google.com by erwin.coumans
on 20 Dec 2009 at 1:38
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