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craftamap's Introduction

CraftAMap

CraftAMap

本工具可以将高德地图的数据导入到 Minecraft 中。

  • 支持导出区域三维建筑道路地表路标
  • 支持自定义导出的方块类型
  • 支持修改导出缩放比例

效果展示

建筑 道路 地标 操场
建筑 道路 地标 操场

使用说明

快速开始

  1. 下载 地图数据导出工具 选取需要导出的区域,并导出地图数据。
  2. 启动一个 1.19+ 版本 Paper 服务器,并在 plugins 文件夹中放入本插件FastAsyncWorldEdit
  3. 待启动完毕后,将地图数据放入 plugins\CraftAMap\mapData 文件夹中。
  4. 给自己 OP 或 craftamap.admin 权限。
  5. 站到一个合适的位置作为基准点,面朝一个合适的方向(推荐在一个平坦世界)。
  6. 输入 /amap <地图数据文件名> 命令,即可生成地图(应当在了你面朝方向的右前方)。

指令

插件用法很简单,只有一个命令:
/amap <map> [-s <scale>] [-b <fill|shell>] [-l <layer>]

参数说明如下:

参数 说明 必选 默认值
<map> mapdata 文件夹内的地图数据文件名
-s <scale> 缩放比例 1
-b <fill,shell> 填充方式,shell 只建造外壳,fill 填充整栋建筑 shell
-l <layer> 导出的图层,可选 regionbuildingroadpoiroadName region,road,building,poi,roadName

craftamap's People

Contributors

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craftamap's Issues

Suggestion to add a license file to the repository

Hello! I came across your code and I was wondering if you have considered adding a license file to your repository. A license file is a way of letting others know how they can use or modify your code legally. Without a license file, your code is technically not open source and no one can use it without your permission. This might limit the potential impact and reach of your project. GitHub recommends that you include a license in your repository to let others know how can your code be used and built upon (Source: Licensing a repository). If you are interested in making your project open source, you can check out Choosing a license to learn more about the different types of licenses and their benefits.

To add a license file to your repository, you can follow the steps in this guide: Adding a license to a repository. You can also read this article for more information on open source licensing: Open Source Licensing Guide.

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