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hyddwnserver's Introduction

Hyddwn

Hyddwn is a instance of Aura used for a private community.

As a result of using free and open source software, all parts of this server are available under Aura's license which you will find details for below.

Aura

Aura is an open-source MMORPG server software. It's solely being developed for educational purposes, learning about programming, MMORPGs, maintaining huge projects, working with other people, and improving knowledge. It's not about playing a game or competing with any services provided by Nexon or its partners, and we don't endorse such actions.

Aura is completely free and licensed under the GNU GPL. As such, every user is free to use Aura and choose how to use it, in the context of its license.

hyddwnserver's People

Contributors

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Stargazers

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Watchers

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hyddwnserver's Issues

Dynamic Skill Customization

Imagine being able to earn an item or use a skill that causes a change to visual effects or damage calculation?

Planning for this one is going to be fun. The best way I can think of doing this is the use of the PemaVars + "Hooks" or "Events" for skills.

Some changes will be hardcoded whereas some will be dynamic and per player or per use.

Logging

Add logging to several functions of the server: GMCP, Chat, Commands.

Issue with Bank Tabs

I have been getting this error when a user is trying to log into a character on their account.

Background information:

A single account has two characters with the same name on differing servers:

Account: Test1234
Character: Test1234 [Server: TestServer]
Character: Test1234 [Server: MainServer]

2017-07-04 02:19 [Error] - Problem while loading character '4503599627370500'.
2017-07-04 02:19 [Exception] - System.InvalidOperationException: Bank tab Test1234 already exists.
   at Aura.Channel.World.Inventory.BankInventory.AddTab(String name, Int64 creatureId, BankTabRace race, Int32 width, Int32 height) in c:\Users\Administrator\Desktop\TestServer\aura\src\ChannelServer\World\Inventory\BankInventory.cs:line 47
   at Aura.Channel.Database.ChannelDb.AddBankTabForCharacter(Account account, PlayerCreature character, Int32 width, Int32 height) in c:\Users\Administrator\Desktop\TestServer\aura\src\ChannelServer\Database\ChannelDb.cs:line 379
   at Aura.Channel.Database.ChannelDb.GetCharacter[TCreature](Account account, Int64 entityId, String table) in c:\Users\Administrator\Desktop\TestServer\aura\src\ChannelServer\Database\ChannelDb.cs:line 310
   at Aura.Channel.Database.ChannelDb.GetAccount(String accountId) in c:\Users\Administrator\Desktop\TestServer\aura\src\ChannelServer\Database\ChannelDb.cs:line 101
2017-07-04 02:19 [Debug] - Client 'XXX.XXX.XXX.XXX:62016' : Account <NULL> (Controlling <NULL>) just committed a Severe offense. Incident report: ChannelLogin: Account doesn't contain character 0x10000000000004

I think that the way the tabs are stored and accessed have to be changed in order to account for this possibility.

About version

NA client is not available to users in Asia, so I can't actually build it to see the content.
I thought the project only contains early version content, but the code seems related to some mid or late versions of the game, so I wonder, what is the server's version actually?

Another small question, why Creature Conditions are separated into ABCDE? What do they mean?

(Just trying to learn server code.)

NA256

Compatibility with NA Client version 256

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