University of Pennsylvania Fall 2017 CIS 568 Game Design Practicum Unreal Group Game Project
- Multiplayer Machanism (Yi Guo)
- Game Map Generation (Yuxin Hu)
- Player Movement and Bomb Kicking Machanism (Xi Yang)
- Mini Map (Xi Yang)
- Bomb Explosion Detection (Yuxin Hu, Yi Guo)
- Resource Collections (Xi Yang)
- Timer, Win Loss Condition (Yuxin Hu, Yi Guo)