While Ashlynn Jones and Quentin Hickam were writing the soon to be hit game Joel Svennson, Brian Waldron and I were working on our own text-based adventure game.
TYPE "W" TO WAIT.
- Exist. (for billions of years)
- Form a covalent bond
- Wait
- "Be Like Water"
- Grow in size
- Grow emotionally
- Wait for time to pass
- Contemplate existance
- Experience terminal velocity
- Learn the importance of patience
- Unlearn the concept of "self"
- Wait some more
- Become a Living Thing
- Die
- Wait
- Be Born
- Play a Text-Based Adventure Game
- Wait
- Wait
- Wait