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Implementation of SYCL and C++ standard parallelism for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!

Home Page: https://adaptivecpp.github.io/

License: BSD 2-Clause "Simplified" License

Shell 1.78% C++ 94.00% Python 1.78% C 0.02% CMake 2.41%

adaptivecpp's Introduction

Project logo

AdaptiveCpp (formerly known as hipSYCL / Open SYCL)

(Note: This project is currently in progress of changing its name to AdaptiveCpp due to external legal pressure. Documentation and code may still use the older name hipSYCL / Open SYCL)

AdaptiveCpp is the independent, community-driven modern platform for C++-based heterogeneous programming models targeting CPUs and GPUs from all major vendors. AdaptiveCpp lets applications adapt themselves to all the hardware found in the system. This includes use cases where a single binary needs to be able to target all supported hardware, or utilize hardware from different vendors simultaneously.

It currently supports the following programming models:

  1. SYCL: At its core is a SYCL implementation that supports many use cases and approaches of implementing SYCL.
  2. C++ standard parallelism: Additionally, AdaptiveCpp features experimental support for offloading C++ algorithms from the parallel STL. See here for details on which algorithms can be offloaded. AdaptiveCpp is currently the only solution that can offload C++ standard parallelism constructs to GPUs from Intel, NVIDIA and AMD -- even from a single binary.

Supported compilation flows include (details):

  1. A generic, single-pass compiler infrastructure that compiles kernels to a unified code representation that is then lowered at runtime to target devices, providing a high degree of portability, low compilation times, flexibility and extensibility. AdaptiveCpp is the only major SYCL implementation that supports a single-pass compiler design, where the code is only parsed once for both host and target devices. Support includes:
    1. NVIDIA CUDA GPUs through PTX;
    2. AMD ROCm GPUs through amdgcn code;
    3. Intel GPUs through SPIR-V (Level Zero);
    4. SPIR-V compatible OpenCL devices supporting Intel USM extensions or fine-grained system SVM (such as Intel's OpenCL implementation for CPUs or GPUs)
  2. Additionally, AdaptiveCpp can aggregate existing clang toolchains and augment them with support for SYCL constructs. This allows for a high degree of interoperability between SYCL and other models such as CUDA or HIP. For example, in this mode, the AdaptiveCpp CUDA and ROCm backends rely on the clang CUDA/HIP frontends that have been augmented by AdaptiveCpp to additionally also understand other models like SYCL. This means that the AdaptiveCpp compiler can not only compile SYCL code, but also CUDA/HIP code even if they are mixed in the same source file, making all CUDA/HIP features - such as the latest device intrinsics - also available from SYCL code (details). Additionally, vendor-optimized template libraries such as rocPRIM or CUB can also be used with AdaptiveCpp. This allows for highly optimized code paths in SYCL code for specific devices. Support includes:
    1. Any LLVM-supported CPU (including e.g. x86, arm, power etc) through the regular clang host toolchain with dedicated compiler transformation to accelerate SYCL constructs;
    2. NVIDIA CUDA GPUs through the clang CUDA toolchain;
    3. AMD ROCm GPUs through the clang HIP toolchain;
    4. Intel GPUs through oneAPI Level Zero and the clang SYCL toolchain (highly experimental, deprecated)
  3. Or AdaptiveCpp can be used in library-only compilation flows. In these compilation flows, AdaptiveCpp acts as a C++ library for third-party compilers. This can have portability advantages or simplify deployment. This includes support:
    1. Any CPU supported by any OpenMP compilers;
    2. NVIDIA GPUs through CUDA and the NVIDIA nvc++ compiler, bringing NVIDIA vendor support and day 1 hardware support to the SYCL ecosystem

The following illustration shows the complete stack and its capabilities to target hardware: Compiler stack

Because a program compiled with AdaptiveCpp appears just like any other program written in vendor-supported programming models (like CUDA or HIP) to vendor-provided software, vendor tools such as profilers or debuggers also work well with AdaptiveCpp.

An illustration on how the project fits into the SYCL ecosystem can be found (here).

About the project

While AdaptiveCpp started its life as a hobby project, development is now primarily led and funded by Heidelberg University, with contributions from the community. AdaptiveCpp not only serves as a research platform, but is also a solution used in production on machines of all scales, including some of the most powerful supercomputers.

Getting in touch

Join us on Discord! Alternatively, open a discussion or issue in this repository.

Contributing to AdaptiveCpp

We encourage contributions and are looking forward to your pull request! Please have a look at CONTRIBUTING.md. If you need any guidance, please just open an issue and we will get back to you shortly.

If you are a student at Heidelberg University and wish to work on AdaptiveCpp, please get in touch with us. There are various options possible and we are happy to include you in the project :-)

Citing AdaptiveCpp

AdaptiveCpp is a research project. As such, if you use AdaptiveCpp in your research, we kindly request that you cite one of the following publications, depending on your focus:

  • A general overview, SYCL 2020, performance and the relationship with oneAPI: Aksel Alpay, Bálint Soproni, Holger Wünsche, and Vincent Heuveline. 2022. Exploring the possibility of a hipSYCL-based implementation of oneAPI. In International Workshop on OpenCL (IWOCL'22). Association for Computing Machinery, New York, NY, USA, Article 10, 1–12. https://doi.org/10.1145/3529538.3530005
  • The generic single-pass compiler: Aksel Alpay and Vincent Heuveline. 2023. One Pass to Bind Them: The First Single-Pass SYCL Compiler with Unified Code Representation Across Backends. In Proceedings of the 2023 International Workshop on OpenCL (IWOCL '23). Association for Computing Machinery, New York, NY, USA, Article 7, 1–12. https://doi.org/10.1145/3585341.3585351
  • Our CPU compiler: Joachim Meyer, Aksel Alpay, Sebastian Hack, Holger Fröning, and Vincent Heuveline. 2023. Implementation Techniques for SPMD Kernels on CPUs. In Proceedings of the 2023 International Workshop on OpenCL (IWOCL '23). Association for Computing Machinery, New York, NY, USA, Article 1, 1–12. https://doi.org/10.1145/3585341.3585342
  • The original talk and the idea of implementing SYCL on non-OpenCL backends: Aksel Alpay and Vincent Heuveline. 2020. SYCL beyond OpenCL: The architecture, current state and future direction of hipSYCL. In Proceedings of the International Workshop on OpenCL (IWOCL ’20). Association for Computing Machinery, New York, NY, USA, Article 8, 1. DOI:https://doi.org/10.1145/3388333.3388658

(The latter is a talk and available online. Note that some of the content in this talk is outdated by now)

Acknowledgements

We gratefully acknowledge contributions from the community.

Performance

AdaptiveCpp has been repeatedly shown to deliver very competitive performance compared to other SYCL implementations or proprietary solutions like CUDA. See for example:

  • Sohan Lal, Aksel Alpay, Philip Salzmann, Biagio Cosenza, Nicolai Stawinoga, Peter Thoman, Thomas Fahringer, and Vincent Heuveline. 2020. SYCL-Bench: A Versatile Single-Source Benchmark Suite for Heterogeneous Computing. In Proceedings of the International Workshop on OpenCL (IWOCL ’20). Association for Computing Machinery, New York, NY, USA, Article 10, 1. DOI:https://doi.org/10.1145/3388333.3388669
  • Brian Homerding and John Tramm. 2020. Evaluating the Performance of the hipSYCL Toolchain for HPC Kernels on NVIDIA V100 GPUs. In Proceedings of the International Workshop on OpenCL (IWOCL ’20). Association for Computing Machinery, New York, NY, USA, Article 16, 1–7. DOI:https://doi.org/10.1145/3388333.3388660
  • Tom Deakin and Simon McIntosh-Smith. 2020. Evaluating the performance of HPC-style SYCL applications. In Proceedings of the International Workshop on OpenCL (IWOCL ’20). Association for Computing Machinery, New York, NY, USA, Article 12, 1–11. DOI:https://doi.org/10.1145/3388333.3388643

Extracting performance & benchmarking AdaptiveCpp

General performance hints

  • For strong-scaling/latency-bound problems, the alternative instant task submission mode can be used, which can substantially lower task launch latencies. Define the macro HIPSYCL_ALLOW_INSTANT_SUBMISSION=1 before including sycl.hpp to enable it. Instant submission is possible with operations that do not use buffers (USM only), have no dependencies on non-instant tasks, do not use SYCL 2020 reductions and use in-order queues. In the stdpar model, instant submission is active by default.
  • Building AdaptiveCpp against newer LLVM generally results in better performance for backends that are relying on LLVM.
  • Unlike other SYCL implementations that may rely on kernel compilation at runtime, some compilation flows in AdaptiveCpp rely heavily on ahead-of-time compilation. So make sure to use appropriate optimization flags when compiling.
  • For the CPU backend:
    • Don't forget that, due to AdaptiveCpp's ahead-of-time compilation nature, you may also want to enable latest vectorization instruction sets when compiling, e.g. using -march=native.
    • Enable OpenMP thread pinning (e.g. OMP_PROC_BIND=true). AdaptiveCpp uses asynchronous worker threads for some light-weight tasks such as garbage collection, and these additional threads can interfere with kernel execution if OpenMP threads are not bound to cores.
    • When using OMP_PROC_BIND, there have been observations that performance suffers substantially, if AdaptiveCpp's OpenMP backend has been compiled against a different OpenMP implementation than the one used by acpp under the hood. For example, if omp.acclerated is used, acpp relies on clang and typically LLVM libomp, while the AdaptiveCpp runtime library may have been compiled with gcc and libgomp. The easiest way to resolve this is to appropriately use cmake -DCMAKE_CXX_COMPILER=... when building AdaptiveCpp to ensure that it is built using the same compiler. If you oberve substantial performance differences between AdaptiveCpp and native OpenMP, chances are your setup is broken.
    • Don't use nd_range parallel for unless you absolutely have to, as it is difficult to map efficiently to CPUs.
      • If you don't need barriers or local memory, use parallel_for with range argument.
      • If you need local memory or barriers, scoped parallelism or hierarchical parallelism models may perform better on CPU than parallel_for kernels using nd_range argument and should be preferred. Especially scoped parallelism also works well on GPUs.
      • If you have to use nd_range parallel_for with barriers on CPU, the omp.accelerated compilation flow will most likely provide substantially better performance than the omp.library-only compilation target. See the documentation on compilation flows for details.
  • For performance in the C++ parallelism model specifically, see also here.

Comparing against other LLVM-based compilers

When targeting the CUDA or HIP backends, AdaptiveCpp just massages the AST slightly to get clang -x cuda and clang -x hip to accept SYCL code. AdaptiveCpp is not involved in the actual code generation. Therefore any significant deviation in kernel performance compared to clang-compiled CUDA or clang-compiled HIP is unexpected.

As a consequence, if you compare it to other llvm-based compilers please make sure to compile AdaptiveCpp against the same llvm version. Otherwise you would effectively be simply comparing the performance of two different LLVM versions. This is in particular true when comparing it to clang CUDA or clang HIP.

Current state

AdaptiveCpp is not yet a fully conformant SYCL implementation, although many SYCL programs already work with AdaptiveCpp.

Hardware and operating system support

Supported hardware:

  • Any CPU for which a C++17 OpenMP compiler exists
  • NVIDIA CUDA GPUs. Note that clang, which AdaptiveCpp relies on, may not always support the very latest CUDA version which may sometimes impact support for very new hardware. See the clang documentation for more details.
  • AMD GPUs that are supported by ROCm

Operating system support currently strongly focuses on Linux. On Mac, only the CPU backend is expected to work. Windows support with CPU and CUDA backends is experimental, see Using AdaptiveCpp on Windows.

Installing and using AdaptiveCpp

In order to compile software with AdaptiveCpp, use acpp. acpp can be used like a regular compiler, i.e. you can use acpp -o test test.cpp to compile your application called test.cpp with AdaptiveCpp.

acpp accepts both command line arguments and environment variables to configure its behavior (e.g., to select the target to compile for). See acpp --help for a comprehensive list of options.

When compiling with AdaptiveCpp, you will need to specify the targets you wish to compile for using the --acpp-targets="compilation-flow1:target1,target2,...;compilation-flow2:..." command line argument, ACPP_TARGETS environment variable or cmake argument. See the documentation on using AdaptiveCpp for details. When in doubt, use --acpp-targets=generic which will generate a binary that can run on any supported offload device. If parallel kernel execution on CPU is also needed, use --acpp-targets="omp;generic".

Instructions for using AdaptiveCpp in CMake projects can also be found in the documentation on using AdaptiveCpp.

Documentation

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