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unipixelplanet's Issues

Spritesheet export not exporting the entirety of the animation

Hi, I want to export the generated spritesheet so that I can use the animations in a project. However, when exporting, it does not export more than 2 frames for the height, even when I type a number greater than 2 into the input. Is there a way to fix this, or to at least make the exported spritesheet the complete rotational animation?

Planet not appearing

Thanks for the port of the Godot version into Unity, however when I imported the files into my own Unity 2022 LTS project, the planet does not seem to be appearing. I am not sure why this occurs, but all the other code is fine (such as the UI and the stars). Could you please help? Thank you

gitsend.mp4

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