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hj's Projects

goap icon goap

Goal Oriented Action Planning AI in Unity

hexmap icon hexmap

六边形地图编辑器,策略游戏专用

html2unityrich icon html2unityrich

能够将Html标签转化为Unity支持的富文本标签(UGUI or TextPro)

illegalwordsdetection icon illegalwordsdetection

提供高效率的较简单的Unity3d手游客户端的敏感词检测的算法,能应付大部分敏感词过滤需求

jengine icon jengine

JEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏 | JEngine is a streamlined and easy-to-use framework designed for Unity Programmers which contains powerful features, beginners can start up quickly and making hot update-able games easily

joker_unity_skilleditor icon joker_unity_skilleditor

Joker 老师的 《ARPG系列课程》-->Unity技能编辑器源码,同步课程内容更新(已经Joker老师同意开源代码)

masuit.tools icon masuit.tools

包含一些常用的操作类,大都是静态类,加密解密,反射操作,动态编译,权重随机筛选算法,简繁转换,分布式短id,表达式树,linq扩展,文件压缩,多线程下载和FTP客户端,硬件信息,字符串扩展方法,日期时间扩展操作,**农历,大文件拷贝,图像裁剪,验证码,断点续传,实体映射、集合扩展等常用封装。任何性质的外包公司或996公司需要使用本类库,请联系作者进行商业授权,版权所有,违者必究!

navmesh icon navmesh

简单高效的多边形地图系统

regoap icon regoap

Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples

render-crowd-of-animated-characters icon render-crowd-of-animated-characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. The initial version was released on GitHub in Jul 2017, and of course, it is still on GitHub. However, if you can buy me a cup of coffee, I will be very happy :-).

richtext icon richtext

unity:基于ugui的高效、大规模头顶文字

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