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Elijah-maker avatar Elijah-maker commented on June 15, 2024

Yeah, it's possible. The optimal way to do it is wait for the Brother's War and win, then you get the scripted peacedeal. After that, just sphere Prussia and you can form the German Confederation. If you use a different path, I'm not sure how you'd form it.

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Elijah-maker avatar Elijah-maker commented on June 15, 2024

Something that could cause an issue is if the German spherelings are at war or if they are a different country's puppet.

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Joaquin-123 avatar Joaquin-123 commented on June 15, 2024

Maybe they are puppets from other countries, I´m gonna make sure

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Joaquin-123 avatar Joaquin-123 commented on June 15, 2024

Ok, it doesn´t seem to be the case, maybe I have to wait for a certain year?

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Elijah-maker avatar Elijah-maker commented on June 15, 2024

Ones to look out for are Poznan, Hohenzollern, Schlesvig-Holsten, Schleswig and Holstein.

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Joaquin-123 avatar Joaquin-123 commented on June 15, 2024

From those the only one that I could find with the in-game searcher is Holstein, (which is free and in my sphere) Also none of them are at war

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Elijah-maker avatar Elijah-maker commented on June 15, 2024

potential = {
OR = {
tag = AUS
tag = AUB
tag = KUK
}
NOT = { exists = GER }
NOT = { exists = GCF }
has_country_flag = austrian_greater_germany
NOT = { has_global_flag = german_confederation_austrian }
}

    allow = {
        prestige = 45
        nationalism_n_imperialism = 1
        is_greater_power = yes
        war = no
        ALS = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
        OR = {
            GER = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
            AND = {
                HAN = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                SAX = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                WEI = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                MEI = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                COB = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                REU = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                NAS = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                HOL = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                SCL = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                SWG = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                ANH = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                HES = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                HEK = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                BRA = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                LIP = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                OLD = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                MEC = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                HAM = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                LUB = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                FRM = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                BRE = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                ai = yes
                NOT = { exists = NGF }
                OR = {
                    SGF = { all_core = { OR = { owned_by = THIS owner = { in_sphere = THIS OR = { is_vassal = no vassal_of = THIS } war = no is_greater_power = no } } } }
                    NOT = { exists = SGF }
                }
                PRU = { exists = yes ai = yes }
            }
        }
    }
    These are the requirements

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Elijah-maker avatar Elijah-maker commented on June 15, 2024

whoops, weird formatting

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Joaquin-123 avatar Joaquin-123 commented on June 15, 2024

What country is GCF?

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Elijah-maker avatar Elijah-maker commented on June 15, 2024

Found the issue, you need an event to fire first

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Elijah-maker avatar Elijah-maker commented on June 15, 2024

trigger = {
OR = {
tag = AUS
tag = AUB
tag = KUK
}
prestige = 45
nationalism_n_imperialism = 1
is_greater_power = yes
war = no
OR = {
GER = {
all_core = {
OR = {
owned_by = THIS
owner = {
in_sphere = THIS
OR = {
is_vassal = no
vassal_of = THIS
}
war = no
is_greater_power = no
}
}
}
}
AND = {
ai = yes
has_country_flag = ai_demand_sigmaringen
has_country_flag = inherit_sgf
PRU = {
ai = yes
exists = yes
}
NOT = { exists = NGF }
}
}
any_owned_province = {
NOT = {
OR = {
is_core = AUS
is_core = GER
is_colonial = yes
}
}
}
NOT = { has_country_flag = austrian_destiny }
NOT = {
exists = GER
exists = GCF
has_country_flag = austrian_destiny
}
NOT = { badboy = 0.5 }
}

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Elijah-maker avatar Elijah-maker commented on June 15, 2024

basically you need less than 12.5 infamy, nationalism and imperialism tech and prestige

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Joaquin-123 avatar Joaquin-123 commented on June 15, 2024

Oh, ok, it must be the infamy then, I have a lot. Thanks!

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Elijah-maker avatar Elijah-maker commented on June 15, 2024

Or just type "event 31510" into the console ;)

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