GDI and OpenGL re-implementation of the DirectDraw API for classic Command & Conquer games for better compatibility with Windows Vista, Windows 7 and Wine (project now under @CnCNet org)
Hi i try to use this wrapper/bridge to run games like NFS Porsche and SWJK Dark Forces 2, i have flag error: DirectDravEnumerateA, can u fix it to run some old games and second: can u add feature like FXAA.
I'd love to get CnC with the high res patch working on linux but there seems to be a problem I can't fix no matter what I try. I've attempted to use both 32 bit and 64bit wine prefixes, Windows XP compatiblity, Windows 98 compatibility and Windows 8 compatibility, none seem to work.
Do you have any tips on getting this working under Wine? Normally I wouldn't ask but it's mentioned specifically on the site. I've added ddraw as an override and tried pretty much all the options (I'm assuming it should be native instead of builtin)?
I know you guys reported in your changelogs that you've fixed a bug like this, but I'm still getting near-instant scrolling in RA with the latest build of the DDL from your website under Windows 7.