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turo's Introduction

Turo

Build a tower as tall as possible.

Download

Get it on F-Droid

License

Turo is a tower building game.
Copyright (C) 2018  Hassan Heydari Nasab

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

turo's People

Contributors

hassanheydarinasab avatar

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turo's Issues

Port to Godot3

porting to godot3 gives me the ability to contribute without downloading the obsolete version from an archive

FreeMode

a free building mode that doesn't have an Ink limit and doesnt have a Highscore

Translate repository in English to welcome contributors

I was just curious about the source code, unfortunately I can't even understand the file names, or the commit messages (I don't think I'm the only one). ๐Ÿ™

Open Source projects are usually in English regardless of country so anyone can help in development, patch vulnerabilities, fix bugs etc and help make the project better. ๐Ÿ™‚

Scores don't match the tower's size

It seems that the score is not proportional to the tower's size.
For example, I begin with a big block โ†’ 22m. It touches a dot. I add a very small block โ†’ 42m. It seems that the game thinks the two blocks have almost the same size, whereas I can see they have not.

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