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3DS ARM9 code execution at boot
License: GNU General Public License v2.0
This project forked from jasondellaluce/arm9loaderhax
3DS ARM9 code execution at boot
License: GNU General Public License v2.0
Hi,
I use BootCtr9 to either boot Luma.firm or Gateway.firm (using pretty much all default BootCtr9 config settings, only the path is set).
While Luma boots perfectly 100% of the time, it's not the same at all when it comes to Gateway.firm..
Out of trying to boot 10 times, GW.firm will maybe boot 4 ot 5 times if I'm lucky which is a pretty big failure rate (when it fails, it gives a black screen and force power-off holding Power button is required).
I was wondering if it's due to BootCtr9 or if anything can be done to improve this?
Thanks for your support.
Attempting to use version 0.4 Alpha will not boot decrypt 9 (boots default entry instead). Decrypt9 works on version 0.3.
Just wondering if it possible to add sound?, like I old school gameboy start up boot and it would if you would be able to hear the startup sound one day? think its possible? :3
It would be nice to have a system like themely in which the manager detected folders and their anim files and configured the boot_config to direct to one. (I know themely overwrites the current 3DS theme) Ex: root/animations/Folder1|2|3|4 ect.
Is there any way to remove the white flash at the beginning? I love this app but it would be AWESOME if you could find out how to get rid of it.
When will you release the latest BootCtr9?
Can you add combo button support and password support that arm9loaderhay has here: https://gbatemp.net/threads/arm9loaderhay-my-own-take-on-a-a9lh-file-select.420325/ ? That would make this payload 100 percent cooler!
please
It would be neat to add double-buffering for the startup animation, to address vsync and tearing issues. A similar request was made on bootanim9 (https://github.com/Wolfvak/BootAnim9/issues/8), but bootctr9 might be in a better spot to achieve that given that arm11 is already used?
Loved the bootctr 3dsx,a9lh took hb way, can this be done?
I know i can press R on aurei to load it via menuhax, but it will be great to skip the debug and have higher boot rate with a9lh for hb -- i know i can also boot it with hb.cia
:)
Take a look here:
https://github.com/d0k3/A9LH-Netload-Companion
This is installable as a CIA, takes a payload over Wifi, verifies and stores it as "/arm9testpayload.bin" on the SD card, then reboots the console. On reboot, I'd use BootCTR9, with this .ini entry:
[KEY_X]
path = /arm9testpayload.bin
delay = 1000
offset = 0x0
payload = 1
screenEnabled = 1
This is the fastest way (for developers) to test an ARM9 payload right now, and works pretty similar to how Homebrew Menu does in conjunction with the netloader.
Now, to make this even more convenient, I suggest this addition to BootCTR9:
[COMPANION]
path = /arm9testpayload.bin
delay = 1000
offset = 0x0
payload = 1
screenEnabled = 1
... where, if the file "/arm9testpayload.bin" exists, it would be treated as default, renamed to something else ("/arm9testpayload.old", f.e.), then run. The rename is so that on the next boot the file won't be automatically run again. With this additional config tag, 'normal' users would not be afftected at all, and developers would have some freedom to change the run parameters.
I already took a look into your source, wondering if I could make that change myself, but as it is now, I am a little bit afraid of breaking stuff.
Anyways, what do you think about this?
Since there is no way to create pull requests for wiki pages, this issue got created to cover all sorts of mistakes inside the wiki.
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