hackersmacker / bl3genrandomizer Goto Github PK
View Code? Open in Web Editor NEWBL3 mods - randomizer generators
License: Other
BL3 mods - randomizer generators
License: Other
Here are a few lines from a skill_randomizer.txt
file generated by these tools:
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Gunner/_Shared/_Design/Character/Inventory/AbilityTree_Branch_Guardian.AbilityTree_Branch_GuardiaÃ,ItemFrameName,0,,
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Gunner/_Shared/_Design/Character/Inventory/AbilityTree_Branch_Guardian.AbilityTree_Branch_Guardia��,AbilityClass,0,,BlueprintGeneratedClass'"Passive_Beastmaster_Ranged8.Passive_Beastmaster_Ranged8_C"'
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Gunner/_Shared/_Design/Character/Inventory/AbilityTree_Branch_Guardian.AbilityTree_Branch_GuardiaÃ,ItemFrameName,0,,
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Gunner/_Shared/_Design/Character/Inventory/AbilityTree_Branch_Guardian.AbilityTree_Branch_Guardia��,AbilityClass,0,,BlueprintGeneratedClass'"Passive_Siren_DLCSkill_6.Passive_Siren_DLCSkill_6_C"'
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Gunner/_Shared/_Design/Character/Inventory/AbilityTree_Branch_Guardian.AbilityTree_Branch_GuardiaÃ,ItemFrameName,0,,
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Gunner/_Shared/_Design/Character/Inventory/AbilityTree_Branch_Guardian.AbilityTree_Branch_Guardia��,AbilityClass,0,,BlueprintGeneratedClass'"PassiveSkill_Siren_Wildfire.PassiveSkill_Siren_Wildfire_C"'
Here are a few lines from a spawn_randomizer.txt
file generated by these tools:
SparkEarlyLevelPatchEntry,(1,1,0,),/Alisma/Enemies/_Spawning/AliEnforcer/Individual/SpawnOptions_AliEnforcerGun.SpawnOptions_AliEnforcerGun3�,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'"BPChar_AliTinkBasicChess.BPChar_AliTinkBasicChess_C"'
SparkEarlyLevelPatchEntry,(1,1,0,),/Alisma/Enemies/_Spawning/AliEnforcer/Individual/SpawnOptions_AliEnforcerMelee.SpawnOptions_AliEnforcerMelee,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'"BPChar_GerTinkRider.BPChar_GerTinkRider_C"'
SparkEarlyLevelPatchEntry,(1,1,0,),/Alisma/Enemies/_Spawning/AliEnforcer/Unique/SpawnOptions_AliEnforcer_GeneralBlisterPuss.SpawnOptions_AliEnforcer_GeneralBlisterPuss,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'"BPChar_CyberTrooperBadass.BPChar_CyberTrooperBadass_C"'
SparkEarlyLevelPatchEntry,(1,1,0,),/Alisma/Enemies/_Spawning/AliEnforcer/Unique/SpawnOptions_Ali_Enforcer_MokdanUrgash.SpawnOptions_Ali_Enforcer_MokdanUrgash,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'"BPChar_HyperionTinkSuicide.BPChar_HyperionTinkSuicide_C"'
SparkEarlyLevelPatchEntry,(1,1,0,),/Alisma/Enemies/_Spawning/AliEnforcer/Unique/SpawnOptions_AliEnforcer_TheBlackRook.SpawnOptions_AliEnforcer_TheBlackRook3�,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'"BPChar_ApeBasic.BPChar_ApeBasic_C"'
The output is clearly corrupt, but what's not clear is how to fix it. The culprit seems to be the function regular_hotfix
, which seems to come from a BL3 modding library that isn't included in or referenced by this repository. Without more information, I can't open this issue in the appropriate repository (which is presumably not this one), so I am opening it here instead. Incidentally, that modding library would be very useful for other reasons as well, so I'd very much like to know where it actually is...
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