is the three.js OrbitControls from official repo examples
All credit goes to OrbitControls.js contributors. I have just stolen the code and modified to export it as a module so you can do something like
var THREE = require('three')
var OrbitControls = require('three-orbitcontrols')
// Init THREE scene (add your code)
var camera = new THREE.PerspectiveCamera(75, width / height, 0.1, 1000)
camera.position.z = 5
var renderer = new THREE.WebGLRenderer({ canvas })
var controls = new OrbitControls(camera, renderer.domElement)
controls.enableDamping = true
controls.dampingFactor = 0.25
controls.enableZoom = false
Please note that:
- You call
OrbitControls
directly instead ofTHREE.OrbitControls
- This package does not depend directly on three.js, which is declared as a peer dependency, so to install you will do
npm install three three-orbitcontrols --save
There is another package similar to this one: three-orbit-controls. I decided to create another package with a different approach, see this issue for the rationale.
I am using this package for my 3d tic tac toe online game.