Comments (1)
Hey M0E, hope you are doing well man. Thanks for the praise, I appreciate all of the support and kind words.
I have had previous conversations with people in discord about this functionality. I attempted it too; however, at that point in time I failed to grasp everything I needed to make it possible. Some issues I had originally faced was flickering your status
The complexity of this feature doesn't just come from communication with your game server, but also from the need to have a multithreaded application that can process, and complete multiple different tasks, not just update a status. This being said, I would like to let you know that I am focused on teaching myself multi-threading so I can bring this feature sooner rather than later.
This will unlock another layer of complexity to the project, but it will also allow for future expansion to other types of tasks the bot could accomplish, and also my understanding of using additional threads to process different data sets in other applications.
I have placed labels on this issue, so that I keep this in mind when I find time after work. It's absolutely a must-have, but it's about having the time to accomplish it.
Much love, friend.
from playercountdiscordbot.
Related Issues (14)
- Config set up fine but not giving player count HOT 4
- [BUG] Release 1.0.6.1 Missing System.Security.Cryptography.ProtectedData HOT 5
- Bot does not launch from CMD file HOT 21
- test
- test
- test
- [BUG] Hostname as address is not working HOT 6
- dynamic ip addresses[IDEA] HOT 9
- [BUG] Voice Channel Format Issue HOT 1
- Request to api.hellbz.de has changed HOT 3
- [BUG] Instructions unclear, no .exe exists to begin installation? HOT 7
- [BUG] HOT 26
- [BUG] HOT 5
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from playercountdiscordbot.