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biome-and-vegetation-pcg's Introduction

Hello there ! ๐Ÿ‘‹ I'm Nicolas ! visitors Github

๐Ÿ“„ Here's my resume : FR | EN

โœ‰๏ธ Find me on :

Linkedin Badge : Nicolas Calvet

GMail Badge : [email protected]


โšก๏ธ A bit about myself

Hi ! I'm Nicolas Calvet, I'm currently working as a Unity Game Programmer learning to become a Rendering Programmer. I live in Montpellier, France. My native language is French and I am autonomous in English !

  • ๐Ÿ’ป I worked on the porting of Gear.Club Unlimited 2 - Ultimate Edition.
  • ๐Ÿ’ป As my final University project I worked on Snowy Path : https://gamagora.itch.io/snowy-path (development ended) !
  • โš™๏ธ I work on Unity & I learned Unreal Engine 4.
  • ๐Ÿ’พ With C/C++, C#, Java & more.
  • ๐ŸŽž I made a raytracer in C++17.
  • ๐Ÿงฑ I worked on multiple projects with Level Designers.
  • ๐ŸŽ“ I learned to work as a Gameplay, Engine, Rendering, Artificial Intelligence and Sound Video Game Programmer.
  • ๐Ÿ”Ž Also, my skills makes me able to work on Image Processing, Real-Time 3D, Virtual Reality and Artificial Reality.
  • ๐ŸŽฌ It means I can work on fields outisde the game development !
  • ๐Ÿ”‰ I tried making sound design for a small video game project with LMMS & FMod Studio (sadly the repository doesn't exist anymore :'( ).
  • ๐ŸŽฎ My preferred video games type ? FPS, Indie & RPGs ! I love playing those !
  • ๐ŸŒ€ Sci-fi, Space-Opera & Post-Apocalyptic are the type of games and books I play and read the most.
  • ๐ŸŽง And I listen to plenty of music :

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๐Ÿ”ง Languages & Tools


๐Ÿ’ฝ Pinned repositories


๐Ÿ† GitHub Stats

GrandPiaf's GitHub Stats GrandPiaf's Most Used Languages

NOTE: Top Languages does not indicate my skill level or anything like that, it's a GitHub metric of which languages have the most code on GitHub.

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biome-and-vegetation-pcg's Issues

Question

Hi! Is this based off Sebastian's tutorial series? If so, could you possibly update the code to match his newest code? It's a bit confusing trying to add your stuff into my code which is based off his newest code when so much is moved around. :)

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