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guess-a-song's Issues

Host-Player can guess

Single player can hear song and can guess by selecting from 4 possible answers (3 wrong, 1 right)

Disable Singleplayer

Singleplayer is not part of the original project scope and was only present to demonstrate Sprint #1 features. Let's disable it for now, but keep the code and have Singleplayer as a potential Sprint #3 feature.

Song Recognition Prototype

Goal: Show that its possible for the app is able to look at a music file and identify the artist and song title.

Figure Out APIs

Identify and test any and all APIs that will be used in the project.

Data storage

Consideration of Music Library storage in Database

Questions generation

The application can generate game questions
In order to start this issue #17 should be finished

Single-player

Host-Player after game start can guess and play next songs (questions)

Song Discovery Prototype

Goal: Show that the app is able to identify and compile a list of all available songs on the phone or in a specific folder.

Play Songs

Goal: Show the app can play a selected song.

Project Initiation

  1. Project in Android Studio creation
  2. .gitignore file customization
  3. Synchronization with Master branch in order that everyone can start on separate tasks simultaneously

FS: Music Library

This epic covers the Feasibility Study for the Music Library features.

Host-Player can edit questions

Host-Player can edit questions by clicking on song name at second step in game creation phase
In order to start this issue #17 should be finished

Simple Game Demo

Show a demo of how the game would work. Music recognition not necessary. Just show the multiple choice aspects of the game where the host selects a song option and the players are pushed a multiple choice question. Show that player answers can be received by the host.

UI Mockup

A simple, semi-functional mockup of the UI. Show a few different color schemes and layout styles.

Singleplayer Gamemode

If time permits, bring the obsolete Singleplayer code up to date with features in the rest of the game.

Rooms Prototype

Goal: Show that a host is able to create a game room for other players to join.

Database creation

  • Database tables creation
  • Connection Container and Classes
  • store,delete,update,search,find methods
  • fake songs import

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