Comments (3)
Tango's loop closure optimization pass can improve the remembered trajectory, but it won't be perfect. It sounds like the red markers were off before you saved and they got stored in that off state. Further, repeated traversal along the path of the markers can help Tango learn that you just walked back and forth along a line.
I hope this clarifies things. Please tell me if you have any more questions.
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Thank you for replying. I was specifically trying to make the red markers be placed in an off state, to see loop closure correction "in action". While I understand the improved trajectory won't be perfect, the results look like it didn't happen at all, leading me to believe that there's rather something wrong with the code that updates the markers' locations to match the updated estimated trajectory. Are you saying that the loop closure correction effect is really so miniscule that it's consistent with what I saw in my experiment? What it looks like is that Tango updates its camera position by several meters on the loop closure event, but the remembered trajectory is improved only by a few centimeters. To clarify my question, I modified the picture from the docs:
When saying the improved trajectory won't be perfect, do you mean it will be closer to the magenta or orange trajectory I drew? Because from the experiment it looks like the orange one, but that would be quite disappointing.
Also, if that's the case, could you propose a different experiment I could perform to see loop closure correction in action? I want to extend it to other objects, but don't I like the idea of coding it without being able to validate that it works.
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This issue is still bugging me. I'm currently resorting to scanning the whole area once before doing anything in it, but it would be nice to knwo what is going on here.
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Related Issues (20)
- Bug with AreaLearning example - Markers offset when saving HOT 3
- Markerdetection - 3D markers
- Examples crashing when built with Unity 2017.1 HOT 16
- 2017 beta new tango api crashes HOT 1
- ASUS DllNotFoundException: tango_client_api HOT 4
- Saving an area freezes Unity main loop, despite using new thread HOT 2
- ExperimentalFloorFinding sample not working. HOT 4
- Is 3D-reconstruction available on a newly relocalized ADF? HOT 1
- Problems with ExperimentalMeshBuilder HOT 3
- Saving large areas takes forever
- Not getting progress updates saving Area Description
- 2017.2 new tango api crashes with ARBackgroundRenderer HOT 3
- How to export the AugmentedReality scenes from the UnityExample?
- Dual camera to replace depth camera
- I get NullReferenceException when trying to register inTangoArScreen script
- Tango library not found when compiling on Asus Zenphone AR with target sdk version = 24
- URGENT: Tango Tablet issues since latest updates (none of the Tango SDK examples work properly; previous apps don't work anymore) HOT 12
- Export ADF file doesn't work - Unity-Tango SDK "AreaDescriptionManagement" example HOT 2
- "Error : Failed to Connect to Tango Services" after updating to Hopak release in Unity HOT 3
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