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gongminmin avatar gongminmin commented on May 5, 2024

Divide into 2 steps to make this move a little smoother. In v4.10, the requirements are:

  • For deferred rendering framework
    • Shader model 4+ (D3D 10 +, OpenGL 3+, OpenGLES 3+)
    • MRT > 2
    • Float texture read/write
    • etc
  • For others
    • D3D 9.3+
    • OpenGL 3.1+
    • OpenGLES 2.0+

A typical lowest-end GPU would be Intel HD 3000.

from klayge.

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