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Wavesonics avatar Wavesonics commented on June 12, 2024 5

Came here also after starting to do some research on implementing voice chat in Godot. Sounds like WebRTCMediaSteamTrack would be a great addition, I created a proposal as you suggested @Faless

godotengine/godot-proposals#813

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mattkanwisher avatar mattkanwisher commented on June 12, 2024 2

My company would be happy to sponsor some work on this. We are offering $1500 bounty for this feature, https://gitcoin.co/issue/29615#
We will be putting up some other bounties for other video chat features in Godot. Feel free to get with if you want to get paid to build this out [email protected]

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Faless avatar Faless commented on June 12, 2024

I was wondering what the current state/progress is with MediaStream support?

Hi, there is currently no plan for MediaStream support, but a contribution in that sense would be welcome.

I'd like to help implement this if possible, primarily for voice chat, and would appreciate some pointers.

Well, in general terms, some form of WebRTCMediaStream/WebRTCMediaSteamTrack class will have to be added to core. Then appropriate implementation for JS and GDNative interface will have to be added in modules/webrtc, a couple of signals and method will have to be added to RTCPeerConnection and finally the GDNative plugin in this repository will have to be updated.

I suggest you start by opening an issue in the godot-proposals repository to discuss a potential API (I would suggest as close a possible to the WebRTC standard).

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Faless avatar Faless commented on June 12, 2024

Closing in favor of the proposal: godotengine/godot-proposals#813

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