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PLyczkowski avatar PLyczkowski commented on June 12, 2024

I guess what I mean is support for things like Variables and Fields, Classes, Interfaces, Modules, Properties and Attributes etc in the autocomplete (not sure which of those gdscript uses).

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Geequlim avatar Geequlim commented on June 12, 2024

That is supported by VSCode originally without any plugin

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PLyczkowski avatar PLyczkowski commented on June 12, 2024

Ah, you are right, I finally found it. It's located in the settings as:

"editor.quickSuggestions": { "strings": true },

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PLyczkowski avatar PLyczkowski commented on June 12, 2024

Nope, this doesn't find arguments for instance. Example:

image

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Geequlim avatar Geequlim commented on June 12, 2024

Some error with function paramaters

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Geequlim avatar Geequlim commented on June 12, 2024

The new version fixed the problem and will be published when godot 3.2 RC release.

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Geequlim avatar Geequlim commented on June 12, 2024

I'm closing this as the new version has fixed this issue.
You can try the new version of the plugin with godot 3.2 from the release page

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