gloryofnight Goto Github PK
Name: Sergey Dikiy
Type: User
Bio: Free Belarus :white_circle: :red_circle: :white_circle:
Location: Gdansk, Poland
Name: Sergey Dikiy
Type: User
Bio: Free Belarus :white_circle: :red_circle: :white_circle:
Location: Gdansk, Poland
Hi, I'm Siarhei Dziki aka @GloryOfNight and I'm a professional software engineer aswell as game developer. My career started in Jan 2018. My skills consist of: - Proficiency in C++17/20 - Proficiency in Unreal Engine - Familiar with crossplatform development (Windows, Linux, PlayStation, Xbox) - Familiar with CMake - Used to use Git Titles I worked on: - UFL (football simulator game for modern consoles) Unreal, C++: - Dedicated server & P2P matches, Backend Intergration, Consoles development (at early stages) - BombaNino (startup match3 game for mobile) Unreal, C++: - Gameplay, all-around generalist - BloodOfHeroes (viking souls-like pvp game for pc) Unreal: - Gameplay I'm taking interest in: - Real-time rendering over vulkan api - Game engine development - Open source code to general public under MIT licence - Creating free&open-source unreal plugins Checkout my: Tools: clang-format-all: reformat entire cxx project with very little time using already existing clang-format executable - https://github.com/GloryOfNight/clang-format-all Game engine experements: dreco-engine-vulkan: game engine, using sdl and vulkan - https://github.com/GloryOfNight/dreco-engine-vulkan dreco-engine: 2d game engine, using sdl2 and opengles with small matchline game on it - https://github.com/GloryOfNight/dreco-engine Unreal Plugins sentry: integration of sentry analytics using http - https://github.com/GloryOfNight/UE4_Sentry firebase: integration of firebase analytics using sdk - https://github.com/GloryOfNight/UE4_FirebaseAnalytics android-in-app-updates: call update app popup if update is available with one simple function - https://github.com/GloryOfNight/UE4_AndroidInAppUpdates
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
Tool to reformat your entire C++ project directory in fast multithreaded manor using clang-format
2D Game Engine
Project for personal fun of writing vulkan renderer and an game engine (probably).
Config files for my GitHub profile.
Relay server for connecting two peers behind NAT
Unreal Engine 4 plugin that allow you to integrate in-app updates into your game.
Firebase analytics provider for Unreal Engine 4.
Unreal Engine 4 integration of Sentry monitoring
Pre-build binaries for your unreal gamelift project
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