Code Monkey home page Code Monkey logo

Comments (2)

gkjohnson avatar gkjohnson commented on May 16, 2024

I believe we're already doing this in raycastFirst here:
https://github.com/gkjohnson/threejs-fast-raycast/blob/master/lib/MeshBVHNode.js#L64

It's not exactly the same approach but I believe it has the same effect and doesn't take any extra memory. Basically we check which node is closest to the ray and traverse that first. If no triangle is hit then we check the other node.

We don't do this in the regular raycast function, though -- I don't think there's a reason to?

from three-mesh-bvh.

mqp avatar mqp commented on May 16, 2024

Good point, I can't see why that approach would be any less effective at determining which to examine. The axis-remembering one seems more efficient per raycast (you will just have to check a single coordinate of the ray instead of doing the bit of vector math we do there) but I don't know if the gain would be worth the cost of storing the extra field.

from three-mesh-bvh.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.